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Rank 5 to Legend Priest Control (With full guid...

  • Last updated Oct 28, 2014 (Naxx Launch)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3400
  • Dust Needed: Loading Collection
  • Created: 10/23/2014 (Naxx Launch)
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  • Battle Tag:

    Arkade

  • Region:

    EU

  • Total Deck Rating

    76

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This is the exact list that Kolento used in the Vintage cup few days ago. But it is extremely useful to climb those hard last ranks up to legend, as i did in 1 day. I will explain card changes and Mulligans to make good use of this deck.

I will answer any question and help whoever needs it in battle.net, My battletag is Arkade#2595 :D

Since 60-70% of the match ups on those ranks are vs hunters, I will start with hunter:

Hunter: Do not change a card. Only thing you could change is Mind Control for Loatheb, but that is only if you are COMPLETELY sure you are facing a hunter. This deck can beat warrior control and mirror games, but not without Mind ControlCabals are your insta win. Steal that Haunted Creeper, Loot Hoarder, and overall, Mad Scientist The deck is pretty much made to win vs hunter. Try to heal yourself every turn that you can, not forgeting that droping early bodys helps a lot. Mulligan: Individual cards you must keep, no matter if you go first or have coin: Dark CultistShadow Madness, Northshire ClericHoly Smite and Injured Blademaster > (Injured BM is a keep if: 1- you go first and you don't have Dark Cultist; 2- you have coin and you DO or DO NOT have Dark Cultist, ether way. Those are cards that you should be happy to see in any case vs hunter. Then we have the Mulligan for combos. Do not keep a naked Auchenai Soulpriest, or naked Wild Pyromancer (unless you have coin for this), but you do keep (in case you dont have any of the individual card-keep) a Circle of Healing or a Power Word: Shield. The reason of this, is that CoH and PW:S have combo, or works well, with many other cards,  while Auchenai Soulpriest turn 4 with no Circle of Healing, is completely useless (well, sometimes etter than your side of the board empty and just Hero Power + pass). Keep in mind that with an empty board vs hunter, Sylvanas Windrunner is a huge drop, unlike in Control match ups. 

Zoolock: Pretty much the same as vs hunter, here you care more about Holy Nova than Shadow Madness, and you are gona like a little more your Wild Pyromancer here. PD: Injured Blademaster + Circle of Healing is OP in this match up.

Druid: This is a tricky match up. If the druid draws well and ramps you properly, you are having a bad time. The change here would be -1 Cabal Shadow Priest, +1 The Black Knight, and even -1 Cabal Shadow Priest for +1 Loatheb, but remember that your Cabal can still steal that Keeper of the Grove and some Haunted CreeperHarvest GolemMulligan: You are looking for the Dark Cultist as always, and specially for the Circle of Killing combo (Auchenai SoulpriestCircle of Healing. Injured Blademaster is not playeable in turn 3 with no Circle of Healing, since is too weak vs Wrath, thats why we will keep a Thoughtsteal in our opening hand in this match up. Northshire Cleric is always a keep, and Power Word: Shield, in this case, too. PD: Injured Blademaster + Circle of Healing is OP in this match up.

Shaman: Hard match up if he plays the Sea Giant version. There is a time you run out of AoE and you only have two Power word: Death, so double Sea Giant + Double Fire Elemental means that you are missing 1 Holy Fire. Use your Sylvanas Windrunner wisely in this match up, and Mind Control HIS Sylvanas Windrunner or one Sea Giant if you have no other way to deal with it. Mulligan: You are loving your Wild Pyromancer here, try to get as much value as possible from him. Droping you Northshire Cleric in turn 1 is really good, even if it gets killed by Rockbiter Weapon or Lightning Bolt, time to play your Injured Blademaster! Turn 3 or turn 2+coin Dark Cultist is good here too, many times i got the first Hex down with this play. Watch out for unspected Bloodlust. Keeps-no-doubt are: Wild PyromancerPower Word: ShieldHoly NovaDark Cultist. In this match up, Circle of Killing is also a must (keep the Auchenai Soulpriest for it) and Cabal Shadow Priest is your key card in this match up, so if your opening hand is good, keep the cabal too.

Warrior Control: I just love this match ups. You actually dont need to change a thing, Mabe include Ragnaros the Firelord, but still, you can win this! Cabal Shadow Priest goes to Armorsmith or Acolyte of Pain (Armorsmith is even better) SW: Deaths go to Alexstrasza and Rag/Gromash, Mind Control goes to Rag/Gromash and you got Sylvanas Windrunner for unspected Ysera. Its a fair match up, but you have the chance to get HUGE Thoughtsteal Mulligan: Northshire Cleric is a keep, but play around Fiery War Axe, dont 1-drop the cleric unless its coin+SW: shield. Injured Blademaster is also weak to the axe, so heal it up! Thoughtsteal and Cabal Shadow Priest are must keep, Dont keep the Wild Pyromancer or the Auchenai Soulpriest (unless u got combo).

Mage "Secret magics": Should be easy match up for you. Play around Counterspell (keep that Power Word: Shield fot that) and Mulligan like against any aggro. Dont use you Holy Fire with no healing unless you are trully forced to. Dont use the Silence on Mana Wyrm, Watch out for Sylvanas/Cairne! (if you are sure there won't be any of those, your Silence goes to a Mad Scientist). Cabal Shadow Priests, as usual, are imba here but dont keep them in opening hand. Shadow Madness is a keep, and Wild Pyromancer + any small spell too, Dont keep the Thoughtsteal here, it can be countered and gg. 

Miracle Rogue: Heal up, play Injured Blademaster and Dark Cultist and keep the Circle of Healing for the Auchenai Soulpriest to counter Conceal inc. Injured Blademaster should be played as a 4/5 in turn 5 (or 4 with coin) since Rogue cant Backstab it. Mulligan for auchenai combo, Injured Blademaster, Dark Cultist and Sludge Belcher. Play around that Loatheb kill!

Paladin ControlNot as f***ed as vs Handlock, but id say is your second worse match up. they have to much late game, plus too many heals for you. You can win with this list, obviously with Ysera would be much easier, but since there are not much pallys around, you'll have to deal with this list. Mind Control doest necesary have to go to Tirion Fordring. It would be espectacular, but Mind Control his Sylvanas Windrunner and Silence + SW: Death to Tirion Fordring is also pretty good. Mulligan: Keep that Silence, Dark Cultist over Injured Blademaster and Thoughtsteal plz give me something good. Need imba Sylvanas Windrunner in this match up.

Handlock: You are completely doomed here (if not f***ed). I lost the 3 games i had vs handlock with this deck in rank 2 (didint see any more, luckily) The only attempt you have vs handlock is to run a copy or two of Mind Blast, and still be real difficult. "Concede is a strong play here"  (Only way to beat it is to have INCREDIBLE Thoughtsteal)

Mirror (Control Priest): The worst game (after handlock) for you double Cabal Shadow Priest. 80-90% of the times you dont even want that Northshire Cleric. You keep that mind control for Ysera / Sylvanas Windrunner, and your Silence to the other one. Carefull because your oponent will probably run Mind Control too.It would be much easyer to win this game with -2 Cabal Shadow Priest +1 Cairne Bloodhoof +1Ysera Mulligan: Thoughtsteal, Northshire Cleric, Injured Blademaster and Circle of Healing as opening hand is insta win. Look for those. TIP: NEVER play double Northshire Cleric, you will probably loose due to card burning!! NEVER!