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[Legend #4] - Shudderwock Shaman Guide

  • Last updated Jun 28, 2018 (Spiteful Nerf)
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Wild

  • 18 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Shudderwock Shaman
  • Crafting Cost: 12580
  • Dust Needed: Loading Collection
  • Created: 6/25/2018 (Spiteful Nerf)
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  • Region:

    EU

  • Total Deck Rating

    2967

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[Legend #4] - Shudderwock Shaman Guide
"My jaws that bite, my claws that catch!"

 

https://i.imgur.com/AMZMMsU.jpg

 

I hit #9 on EU and #4 on Asia, you can watch the VODs if you want (https://www.twitch.tv/zanananan/videos/all).

kiwiinbacon made a video (https://www.youtube.com/watch?v=qtuuwhzebLY).

I'm Zananananan (https://twitter.com/Zanananan), the only professional Hearthstone player who has a song about his name. I'm playing for https://www.barrageesports.com/.

I offer coachings for 40,00 €/hour. If you are interested, please leave me a message on Skype (flo.marschner@gmail.com) or Twitter. (2nd hour 30 €, 3rd hour 20 €)

 

1. General Gameplan

 

Most of the game is spent trying to outlive the opponent's pressure while drawing cards and trying to find and play combo pieces (Lifedrinker, Saronite Chain Gang and Grumble, Worldshaker).

 

2. Mulligan Guide

 

 

3. Card Selection

 

A few people are playing Wild Pyromancer and Murmuring Elemental instead of Prince Keleseth. You can guarantee the combo with Murmuring Elemental and Wild Pyromancer is better against Paladin. But I still think that Prince Keleseth is much better, stats say the same. I'll show you later how likely it is to succeed the combo without Murmuring Elemental. You can also beat some decks on board, a 3/4 Saronite Chain Gang is pretty good.

A lot of people are playing Hemet, Jungle Hunter, I'm playing Sandbinder instead. I hate Hemet, Jungle Hunter, it's only good in the mirror and Recruit Hunter. You don't even want to play it against Control, it destroys Zola the Gorgon and you can never play it against Aggro.

The Black Knight is probably the most interesting card, https://twitter.com/Zyrios7 told me about it. I think it's super good in this meta. It's obviously great against Taunt Druid but it also shines against Warlock, they play Hooked Reaver, Sunfury Protector and The Lich King.

Earth Shock and Unstable Evolution are interesting cards too. You can cut Lightning Bolt or The Black Knight for it.

 

4. Combo

 

Shudderwock has always a chance to fail. You should maximize the odds of succeeding if you like winning. Some of the core elements of the Battlecry combo are Lifedrinker, Saronite Chain Gang, and Grumble, Worldshaker. With those aforementioned Battlecries, Shudderwock will make copies of itself, return to your hand and cost only 1 mana and deal 3 damage to the enemy hero. The order is random.

It's basic math. Let's say you've played 2 Saronite Chain Gang and 1 Grumble, Worldshaker. You only get infinite Shudderwock if a Saronite Chain Gang triggers first, so it's 2/3 to win the game. 2/3 doesn't sounds optimal. You can Grumble, WorldshakerSaronite Chain Gang to make it 4/5. You can save a Saronite Chain Gang for Zola the Gorgon too. The chance of succes is 20/21 then.

But you can also save Zola the Gorgon for Grumble, Worldshaker. It's 59/60 if you've played 2 Saronite Chain Gang, so that's a lot better if you have the freedom.

 

5. Tips

 

You can play Shudderwock without all combo pieces. It's a Frost Nova without Lifedrinker. You can get infinite Shudderwock with Zola the Gorgon too. Sandbinder draws Grumble, Worldshaker.

You can combine Acolyte of Pain with Volcano.

 

https://i1.wp.com/sectorone.eu/wp-content/uploads/2016/08/Hearthstone-Shaman.jpg?w=1120&ssl=1

Even Shaman

even - Volcano is really important.

Keep Sea Giant in mind. You only lose if you can't deal with an early Flametongue Totem or Corpsetaker. It's pretty straightforward, try to outvalue them. The Black Knight shines again against Corpsetaker and The Lich King.

Shudderwock Shaman

even - An unanswered Mana Tide Totem can win the game. You also keep Grumble, Worldshaker and Shudderwock.

Whoever plays Shudderwock with all combo pieces first wins. Save Acolyte of Pain for Volcano if you can to play around Hex. They can't play Shudderwock if they have a lot of cards in hand and some minions on board. You shouldn't Hero Power if you are close to Shudderwock for the same reason.

https://i1.wp.com/sectorone.eu/wp-content/uploads/2016/08/Hearthstone-Warrior.jpg?w=1120&ssl=1

Quest Warrior

heavily favored - Mana Tide Totem, Acolyte of PainGrumble, Worldshaker, Shudderwock

You have a lot time because of Healing Rain and your Hero Power. Never play Hagatha the Witch.

Odd Warrior

heavily favored - Mana Tide Totem, Acolyte of Pain

It almost doesn't matter what you do. You only lose if Shudderwock fails, that's 1/60.