Moxis' Charged Druid (63% WR)
- Last updated May 6, 2018 (Witchwood)
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Wild
- 9 Minions
- 21 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Ramp Druid
- Crafting Cost: 4640
- Dust Needed: Loading Collection
- Created: 5/6/2018 (Witchwood)
- Fluxflashor
- Registered User
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- 31
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- 694
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Battle Tag:
Fluxflashor
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Region:
US
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Total Deck Rating
27098
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Starting things off, we have Moxis from the EU server. Mixing some mechanics from The Witchwood with a few tricks from Kobolds and Catacombs, Moxis piloted this deck to an impressive 63% winrate over the course of 76 games. Utilizing cards such as Witching Hour, Silver Vanguard, and Carnivorous Cube, this deck looks to bypass the Battlecry restriction of Charged Devilsaur, sending it directly at your opponent multiple times throughout the match!
Good job dear Moxis, enjoyed this deck a lot after a looong "HS boriiing" period :)
Saved me like Jesus Almighty :D
I was thinking for a long time about crafting ultimate and paths, and i decided to do it finally for this deck and no regrets. I like how this decks plays so far. Only played two games in wild with poison seeds instead of arcane tyrant, but won both against secret mage. When you activate silver vanguard and cube on their explosive runes they start to panic and jam all the burn spells into stuff instead of face. And the amount of armor gain is crazy. +1 for fun.
this deck is pretty good probably you suck
Props Moxis, way to pave the way<3
https://www.hearthpwn.com/decks/1112768-charge-ramp-druid-_-edit
IF YOUR SITTING AROUND RaNK 15 or don't want to use Arcane Tyrant... this is a version of mine could work for you . I felt x2 Cubes was a little over kill. Also I found with only x2 charged devilsaur as 8 -cost minions when playing silver vanguard was too hit or miss concerning drawing them, so I added another 8cost *Lich King to reinforce the silver vanguard's dr so that it doesn't fart and derp. hardronox and tar creeper I've added too, hardronix combos are just too good, even if your only playing 2to3 taunts. sh** stacks
The only thing that I'm on the sideline about in my version is alexastraza. Again....there are times when it feels overkill, however It has set the tone for the 21 burst damage devilsaur combo (getting it in health range that is)- that being of course witching hour-smack, cube-naturalize, then smack x 2 (if you time it right you rlly only need this combo once, x1 cube is enough). AND most of all x2 infestation is just way too much, ESCPECIALLY if your running card draw(x2 wrath), too many times you'll be in position to overdraw, just one, x1 infestation is plenty.
but with my edit I've climbed ranked 15 to rank 9 pretty smoothly over the course of the weekend.
I have played about 30+ games of this deck with variations and I think the alexcould be decent and I agree a cube is over kill. HOwever I never played the 2x arcane tyrant so I want to try that first.
2x UI is not for 10 draw its the conssitency of drawing it. In general decks do not want to many of 1-off cards and your deck has alot of that.
Further I made this same deck but subbed both tyrants for facelesses and went 10-3 to ranky 5 but at rank 5 i need a more consistant deck that survives aggro
Most ingenious deck I've seen in a long time . And I've been around sincr the beginning .fun to play, nice combos. Don't know about winrate, but this deck in the this meta is what hearthstone is all about. Congratulations on a job well done .
While i really like the deck, the taunt meta is making this really hard. Fights versus Warlock, other druid builds and decks that require any type of board clearance or a way to counter Spiteful summons make this less effective than one would want
run faceless manipulator and/or hardronox , if you can cycle in voidlords yyou can keep up against cube and steer the game away from charge minions to outlast taunts
Fun deck! 4-1 so far at R4
Could you write a guide please?
I dunno about this deck...crushed one of these with control lock despite drawing no guldan or rin. Tried it ou and went 2-5, losing to warlock, pally, and a control warrior. Don’t think this deck is very strong, probably high tier 3.
Should I craft Arcane Tyrants or is this deck fine without them?
They are there for tempo pushes when playing big spells. They aren't essential but its good to have. I think you may replace them for
Spreading Plague.Edit: I forgot about the beetles being Beasts. Replace it for another Branching Paths and maybe a Starfall
I would say it seems pretty pointless to have them in there considering there are only 4 spells to play them off, but the amount of draw power in this deck 100% counteracts that. It's very likely you'll have one or both Tyrants in your hand pretty early on.
Don't replace for spreading plague.
Those beetles are beasts and will mess up your witching hours
Well Met! If you are interested in watching a video where i explain my thought process of every move that im doing you can check this out. I hope that you will learn something new. Cheers friends! ;)
This deck is wicked! I replaced 1 Arcane Tyrant for 1 Faceless Manipulator and I’m killing it with this deck. So fun and original. Well done!
original so +1 from me :D
Here's my version of the deck: https://www.hearthpwn.com/decks/1078625-quest-druid-for-witchwood-otk
It uses the quest to make 0 cost cards to abuse Cubes and Chargers and set up OTKs
Devilsaur hard cast too stronk btw haHAA !