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[Top 28 Legend NA] Secret Mage VERY STRONG vs meta

  • Last updated Oct 25, 2014 (Naxx Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3820
  • Dust Needed: Loading Collection
  • Created: 10/1/2014 (Naxx Launch)
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  • the092
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Right after the hunter nerf I figured this deck would be strong vs the meta and it is! I started playing a lot of hand locks and this deck is a pain especially if you undertaker steamroll.

Later on I started playing more control decks (warrior, mage, druid)

Then when the season was close to ending, I saw the rise of hunter again after ErA got #1 with it, and did well vs it!

This deck is really strong vs the current meta even with people starting to play hunter again as they only run one flare and a lack of card draw. It's hard to play around secrets and you can make big plays by bluffing mirror entity even if you have a counterspell or duplicate down.

I love playing this deck because there are so many different plays you can make to win the game.  You mostly go for control, and annoy your opponents with your secrets, but sometimes you even go super aggro and face while frostbolting minions to get extra damage in.

At the end of the season I made a push to see how high I could get with this deck and I ended up having a 85% win ratio to rank 28 after hitting legend.

Mulligan strategy/matchups:

Generally, you obviously want to go for low drops and combos (i.e. undertaker + deathrattle or mana wyrm + frost bolt).

Hunters - you would think that this is a bad matchup for you, but it's surprisingly decent. They usually only run one flare and have a lack of card draw. Forcing them to try to go for board control over face is good because they run out of cards quickly. Mage hero power is really good here as you have the ability to trade well. Mulliganing for mad scientist and water ele is key.

Water ele absolutely destroys them as it's a 3/6 body that stops their bow plays. You have a 1/3 chance to get counterspell with mad scientist and that also screws hunter. Even if they flare your counterspell, that is not completely terrible as mana is very important for them.. Stopping them from shooting even for a turn is good. If you have duplicate, try to set up for getting 2 belchers, water eles or loathebs.

Obviously, you don't want to have 2 secrets down without counterspell. If they spend one mana for 6 then that's real bad.

Mulligan for: mad scientist, water ele, belcher (if you have coin), manawyrm/undertaker combo

Druid - Really good match-up for you. You only lose when you draw poorly and they have double wild growth plays. Hard mulligan for undertaker here. If it steam rolls, then druids have a really hard time dealing with that and they have no answers to your secrets and your removal spells. Polymorph is so good here.

Mulligan for: early undertaker combos, polymorph

Handlock - Decent matchup. You want to go for low drops and have an early counterspell. If you Kirin'tor counterspell turn 3 that is so good. They sometimes drop a sunfury protector to test for mirror entity and then are slowed down, giving you time to set up for board and protecting you against spells.

Mulligan for: undertaker/wyrm combo, kirin tor/mirror

Priest - It's so hard to get the board against this deck if you don't draw well. You need to be super aggressive because they're going to get board back eventually with pyro, nova, cabal, circle combo. If they do that, your only out to win is a flamestrike or really good sylvanas. Make good trades, but other than that, just go for face and use your spells aggressively. Cleric early is also annoying as they just get card draw and you fall behind quickly. Earlier in the season, I had a gnomish in for a water ele and it did me well vs priest. If you find yourself playing lot's of priest, you can do that.

Mulligan for: early combos, mana wyrm/frostbolt

Warrior - Fiery war axe vs your undertaker, wyrm is a bitch. You want water ele for this matchup so badly. They go the distance to kill it, using a lot of cards to get it off the board. Early water ele wins, otherwise it's hard if they kill your early guys with fiery war axe.

Mulligan for: WATER ELE

These are the decks I played the most. If anyone has any questions on other matchups, please feel free to ask.

Some explanation for card choices:

Ran Kel'Thuzad over Ragnaros for most of the season but ultimately decided with Rag because it's a great finisher. KT is hit or miss. Sometimes you have board and don't need KT anyway and sometimes you don't have board and KT is useless. KT did win some games though, so if you like him go for it!

I only run 1 Kirin Tor Mage because I rarely want to hold secrets in hand and usually want to have them via mad scientist. Sometimes I had kirin tor in hand with no secrets and that's not a draw you want to have.

Please feel free to ask me any other questions!

UPDATE:

-1 Harvest Golem

+1 Deathlord

If you're facing a lot of hunter swap in for Deathlord, if control, then swap Golem in.