Sjow's Token Druid
- Last updated Sep 23, 2014 (Naxx Launch)
- Edit
- |
Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2880
- Dust Needed: Loading Collection
- Created: 9/23/2014 (Naxx Launch)
- user-14645004
- Registered User
-
- 3
- 7
- 17
-
Battle Tag:
N/A
-
Region:
EU
-
Total Deck Rating
414
Link:
BBCode:
Export to
That's Sjow's current Token Druid Decklist playing at top 100 Legend.
For strategies, muligans etc check out his stream.
If you liked the deck consider rating!
I tried 2 Imp Masters in place of Azure Drakes and they seem to work really well for producing tokens for a savage roar kill.
Currently running this: http://www.hearthpwn.com/decks/111457-druid-token
EDIT: Okay, I have Naxx cards. I am now a firm believer in Defender of Argus over Violet Teacher. After all, Defender acts just like Power of the Wild, but it gives taunt. Plus, it breaks Shade of Naxxramas. De-stealth, kill your opponent's strongest minion, then act as a beefy taunter.
i run argent squires instead of oozes and another golem instead of the haunted creeper defender of argus instead of Loatheb and the faerie dragon instead of shades. It functions, but pretty old school.
could you sub cairne bloodhoof in for Loatheb
and could you sub a cenarious for one of the force of nature
This is a more pressuring-your-opponent style of Token, so two Force of Nature is essential. Loatheb is also better than Cairne because Cairne is much slower while Loatheb stops your opponent boardclearing your lethal next turn.
I suppose, if you really want too. Maybe.
thanks. so i might just sub in cenarious until i have enough dust to make a second force. :)
I made a few changes because I don't have the right cards, and the deck's working fine for me right now:
-1 Big Game Hunter, +1 Emperor Cobra
-2 Ancient of Lore, +1 Nourish, +1 Ironbark Protector
-2 Force of Nature, +2 Boulderfist Ogre
-1 Wrath, +1 Naturalize
-2 Druid of the Claw, +1 Sludge Belcher, +1 Chillwind Yeti
Yes, but I tried to use the same types of cards as sjow. I replaced BGH with the Cobra because they're both good removal minions, the Wrath with naturalize because they're both removal spells, the Druid with Sludge Belcher because of a 5-drop taunt, etc.
I find that I'm often in need of hard removal. While I most definitely do not want to give my opponent some cards, sometimes I just need to get rid of a huge taunt that's blocking all of my minions. I would craft a couple of Druids, but I'm 300 dust away from crafting Ragnaros, and I'm saving up for that. (Although 80 dust really isn't that much...) BGH will definitely replace the cobra when I get it, it's just that I needed a removal minion. (Also, sometimes they have more Health than Attack, whereas Cobra would be a better play, idk)
You think this is better for the meta/reaching legend then taunt/ramp druid?
A nice solid deck. Sjow always has solid decks. I still play his Priest deck which works very well under certain metas, esp. rush.