MALYGOS RAMP - a Warlock control deck -{[Card ...
- Last updated Sep 21, 2014 (Naxx Launch)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7560
- Dust Needed: Loading Collection
- Created: 9/19/2014 (Naxx Launch)
- omgburrito1
- Registered User
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- 5
- 12
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Battle Tag:
N/A
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Region:
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Total Deck Rating
15
NO MORE HUNTERS AND LEEROY SHENANIGANS TOMORROW! REJOICE!
PLEASE UPVOTE IF YOU LIKE THE DECK!!
**UPDATE** 9/20/14
-Shieldmastas/Spellbreaker/Azure Drake/1 Mortal Coil
+Owls/Watchers/Sunfury Protectors
Soulfire - 9 Damage with Malygos in play
Mortal Coil - Good early game removal
Drain Life - 7 Damage with Malygos in play
Hellfire/Shadowflame - Board clears
Summoning Portal - The centerpiece of the deck, ramps up your expensive dudes, you will be having turns where you're dropping a Sunwalker and a Kel'Thuzad or Rag. Try and wait to play these till you can play it and it's protected by a taunt or big threat.
Siphon Soul - Removal
Loot Hoarder - Early game dude that cycles
Earthen Ring Farseer- Life gain, helps sustain you till the later game
Sludge Belcher - One of the best taunts in the game right now
Cairne Bloodhoof - Value, he comes back when he dies. Good shadowflame target.
Priestess of Elune - Moar life gainz
Sunwalker - Strong taunt
Sylvanas Windrunner - Probably the best deathrattle in the game, nuts with Kel'Thuzad in play
Kel'Thuzad - Does this really even need an explaination?
Alexstrasza - Drop them to 15, makes long games alot easier, you don't have to worry about their life total in the early game.
Malygos - Two soulfires in your hand, assuming you don't discard one to the first soulfire is 18 dmg. Add one drain life and you have done 25.
Wait till you can drop a taunt and a portal in the same turn before trying to get one to stick. Gain life and clear minions as needed until you can play Malygos and win with Soulfires and Drain Lifes. Try and hold those spells until the end of the game when you have your Malygos in play.
PLEASE upvote the deck if you like the idea
is this viable now ? I assume you play this like handlock tap every turn ? Would be good if u have vids..or alteast a class absed mulligan guide..
Summoning Portal decks in general are pretty gimmicky and unpredictable but that's not the real issue with this deck. You have an absurd amount of late game which causes your early game to really suffer. You have 2x Shadowflame but no watchers or good targets to use it on. You need some early game sustainability. As it stands now if you don't draw Loot Hoarder or Earthen Ring Farseer in your opening hand, you have no real plays until turn 4.
I try to be optimistic man but this deck just seems like it can get run over with any type of aggressive deck. You need owls instead of Spellbreakers, less 4/6 drops and more 1, 2, and 3 drops. Some type of proactive play is better than having a hand full of reactive spells.
TLDR: At the very least you need to add Sunfury Protector/Ancient Watcher or Ironbeak Owl/Bloodmage Thalnos
Thanks for the advice man, made some of the changes you suggested and the deck works alot more smoothly now.
how do you take cards out of a deck?
What do you mean, like cut cards to make room for others?
yea. like he said this deck is kinda gimmicky. but has potential. me, im just happy that Malygos is getting some time out in the sun. i always like using him and very2 underrated.
Honestly try it though, it's less gimmicky than you'd think. It really can win games in ranked at the high ranks. I smoke control warriors all the time with it.
nvm iPads can't take out cards
Yes they can. press on the card you want out, hold it, and drag it out of the deck. It works on mine!
kk thx!
looks sick too bad I'm noob :(