Big Spell Hunter - Now With Faceless Manipulator!
- Last updated Jan 19, 2018 (Kobolds Patch)
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Wild
- 23 Minions
- 4 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Big Beast Hunter
- Crafting Cost: 5620
- Dust Needed: Loading Collection
- Created: 1/20/2018 (Kobolds Patch)
- CGDPodcast
- Registered User
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- 11
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- 65
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Battle Tag:
Cygnus#1727
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Region:
US
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Total Deck Rating
415
Somehow just pulled of a win streak from rank 15 to 9 with this deck. Not a single loss against everything from Raza Priest to Aggro Paladin, from Cubelock to Jade Druid.
This deck has a VERY high curve. The idea is to use your minions to curve out regularly until about turn 6, at which point you're casting something big each turn and weaving in your hero power when possible.
Yes, Faceless Manipulator is in here. It's amazing in the current meta. Copy a Voidlord, Doomguard, Cobalt Scalebane, or even your own Savannah Highmane. Games have been won thanks to this card.
Ideally, you've ended the game by turn 9 or 10, but if not you've always got Deathstalker Rexxar as a backup in the long-game matches.
Give it a go!
I tried this deck, though with some modifications. Sorry, not willing to craft double Crushing Walls just for this deck! Also missing a copy of Call of the Wild, which is moving on to wild shortly. So, I included a copy of Grand Archivist and 2 copies of Explosive Shot. I think that your deck is pulling in two different directions. Your early game is somewhat muddled between control and aggro whereas the deck really wants its endgame pieces. Especially since your version of the deck doesn't have any crowd-control to speak of until turn 6 (Rexxar) and has a weak version of crowd control on turn 7.
That said, I think it has potential. Call of the Wild is still pretty decent, and the chance to get either Spiteful or Archivist to proc on it is really nice.