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[Zoo to Legend]: 112 Games 70.5%W

  • Last updated Jan 17, 2018 (Kobolds Patch)
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Wild

  • 28 Minions
  • 2 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Zoolock
  • Crafting Cost: 6080
  • Dust Needed: Loading Collection
  • Created: 1/15/2018 (Kobolds Patch)
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  • RDeeHs
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  • Total Deck Rating

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Hello Hearthpwn!
My nickname is RDee and I play for Vexed Gaming.
I've always had a love for deckbuilding and trying new stuff, this however is a deck that goes back a long way but with new tech choices.
Below you will find info on tech cards in this deck, tech cards you could put into the deck and some fast info on play style.
Also a picture to show you guys monthly stats on my ladder climb+ specific stats for the Warlock.

*As you can see we don't use 1-offs but have focused on 2-offs, this is to create a stable and consistent build. 1-offs are still ok to use specially as tech cards but mostly in testing purpose until you find that stable build that has the best balance to it.
If you feel like using 1-offs I believe Warlock is a good choice as Life Tap will help you too easier find that crucial tech.

https://pbs.twimg.com/media/DTWkVLhW4AAvAxX.jpg:large - Click to enlarge picture.

Extra picture from streaking in Legend: 

Tech = There to earn an advantage vs the meta

Vicious Fledgling x2 - Great pressure vs slower decks.
Spellbreaker x2 - Great in the meta overall but specially vs Control Warlocks, gives you an easier time to go face. Can also unfreeze frozen characters or counter a doomsayer.

Tech cards that have potential
Fire Fly - Early game tempo works nicely with Councilman, Creeper and Bonemare.
Glacial Shard - Gives you good tempo vs other aggro decks and helps control the board.
Crystalweaver - Strong stats and good tempo, but can be very situational therefor a good tech card but not an auto include.
Nerubian Unraveler - I love this card, specially in Zoo but I'd only use it if I wanted to specifically counter Raza Priest.
Cairne Bloodhoof -- Great for board and easily survives until bonemare.
Bloodreaver Gul'dan - Great for that late game final push. I didn't include him because he felt way too slow in my meta, being a dead draw vs a lot of decks.

Play Style
Play for explosive starts, as Zoo our deck is made out of value and as if that wasn't enough we also have a Prince Keleseth to mulligan for that will buff all the juciy value cards even further.
We want to start out aggressive and continue the tempo into midgame, the goal is to have a healthy board that trades better than your opponent while still being able to go face.
*We don't want to only focus face damage as we are not all in on being aggressive, we have the potential to trade which will give you a lot more game play options to win.*

We use 2x Captains + Patches to gain good tempo, if we buff with prince it's crazy good but just a turn 2 coin into Captain is also a nice tempo play.
When we get into midgame we start to see card combos that work on curve like: Saronite Chain Gang into Despicable Dreadlord for board control, tempo swings and trades!
These are just a few examples, if you check out all the cards in the deck you will start seeing how a lot of them work together, there are a lot of synergize going on!
Also! Don't be afraid to life tap as our health isn't that important, what is important is our board state and card advantage! 

*Don't be afraid to slam down Doomguard fearing discards, he is worth it! :)*


If you like my HS Decks I update my Twitter daily with Ladder decks and Tournament decks! 
https://twitter.com/VexedRDee
Twitch.tv/RDeee

*Also here is a link to a friend who also hit legend with this deck: https://twitter.com/mackan2408/status/952631523433426944