Class
Rarity
clear all

Morgl the Oracle

Morgl the Oracle

Morgl the Oracle

Morgl the Oracle

Onyxian Whelp

Onyxian Whelp {0}

Onyxian Whelp 1

Onyxian Whelp 2

Onyxian Whelp 3

Onyxian Whelp 4

Priestess of Elune

Battlecry: Restore 4 Health to your hero.

  • Type: Minion
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Dan Scott
  • Collectible

If she threatens to "moon" you, it's not what you think.

Sabretooth Stalker

Stealth

It's gotten a bit long in the tooth.

Spectral Pillager

Combo: Deal damage equal
to the number of other cards
you've played this turn.

It turns out you CAN take it with you.

Spiteful Summoner

Battlecry: Reveal a spell
from your deck. Summon
a random minion with
the same Cost.

Sometimes she'll summon a Doomsayer. Out of spite.

Spiteful Summoner

Battlecry: Reveal a spell
from your deck. Summon
a random minion with
the same Cost.

Stasis Dragon

Starts dormant.
This awakens with Rush after two turns.

Stasis Dragon

@

The Beast

Deathrattle: Summon a
3/3 Pip Quickwit for
your opponent.

  • Type: Minion
  • Rarity: Legendary
  • Set: Legacy
  • Race: Beast
  • Faction: Neutral
  • Tier: 3
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Glenn Rane
  • Collectible
  • Elite

He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it.

The Beast

Deathrattle: Summon a
3/3 Pip Quickwit for
your opponent.

Towering Infernal

Xavius

After you play a card, summon a 2/1 Satyr.

  • Type: Minion
  • Rarity: Legendary
  • Set: Legacy
  • Race: Demon
  • Faction: Neutral
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible
  • Elite

Xavius has grand nightmares of summoning Sargeras into this world, but a few Satyr will have to do for now.

Young Murk-Eye

At the end of your turn, adjacent minions trigger their Battlecries.

Young Murk-Eye

At the end of your turn,
adjacent minions trigger
their Battlecries twice.

Aegis of Rock and Flame

Gain Taunt. Attack doubles before every attack suffered this turn.

Banshee Bolt 4

Deal damage equal
to this Merc's Attack.

Charge Attack

Attack an enemy.

Cookie's Cooking {0}

Bleed ({0}) to all enemies. Restore {1} Health to friendly Murlocs and Pirates.

Cookie's Cooking 1

Bleed ({0}) to all enemies. Restore {1} Health to friendly Murlocs and Pirates.

Cookie's Cooking 2

Bleed ({0}) to all enemies. Restore {1} Health to friendly Murlocs and Pirates.

Cookie's Cooking 3

Bleed ({0}) to all enemies. Restore {1} Health to friendly Murlocs and Pirates.

Cookie's Cooking 4

Bleed ({0}) to all enemies. Restore {1} Health to friendly Murlocs and Pirates.

Cumulating Force

Attack an enemy. Gain +1 Frost Damage.

Death Mark 1

Deal 3 damage to an enemy. Deathblow: Deal 2 damage to all enemies.

Death Mark 2

Deal 6 damage to an enemy. Deathblow: Deal 4 damage to all enemies.

Death Mark 3

Deal 9 damage to an enemy. Deathblow: Deal 6 damage to all enemies.

For the Queen {0}

Choose an enemy.
Adjacent enemies Attack it.

Furbolg Balance

Deal @ damage to an enemy. Restore that much Health to a random friendly character.

Ice Lance {0}

Freeze a character this turn.
If it was already Frozen, deal @ damage instead.

Ice Lance 1

Freeze a character this turn.
If it was already Frozen, deal @ damage instead.

Ice Lance 2

Freeze a character this turn.
If it was already Frozen, deal @ damage instead.

Ice Lance 3

Freeze a character this turn.
If it was already Frozen, deal @ damage instead.

Ice Lance 4

Freeze a character this turn.
If it was already Frozen, deal @ damage instead.

Kill Command {0}

Deal {0} damage.
If you control a Beast, deal {1} damage instead.

Kill Command 3

Deal {0} damage.
If you control a Beast, deal {1} damage instead.

Kill Command 4

Deal {0} damage.
If you control a Beast, deal {1} damage instead.

Serpent's Bite {0}

Deal {0} damage to a character. At the end of this turn, it takes
{1} damage.

Serpent's Bite 1

Deal {0} damage to a character. At the end of this turn, it takes
{1} damage.

Serpent's Bite 2

Deal {0} damage to a character. At the end of this turn, it takes
{1} damage.

Serpent's Bite 3

Deal {0} damage to a character. At the end of this turn, it takes
{1} damage.

Serpent's Bite 4

Deal {0} damage to a character. At the end of this turn, it takes
{1} damage.

Shattering Rout

Attack an enemy.
All enemies lose Taunt.

Slash

Attack an enemy. If it's already damaged gain +@ Attack first.

Spreading Flames

Set an enemy Aflame, dealing 3 damage to an enemy and spreading to a neighbor at the end of the turn.
(Removed by healing.)

Spreading Flames 3

Set an enemy Aflame, dealing 10 damage to an enemy and spreading to a neighbor at the end of the turn.
(Removed by healing.)

Spreading Flames 4

Set an enemy Aflame, dealing 12 damage to an enemy and spreading to a neighbor at the end of the turn.
(Removed by healing.)

Survival Training {0}

Steal @/@ from a character and give
it to your Beasts.

Ursa Claw

Attack an enemy.
Also damages its neighbors.

Water Elemental {0}

Taunt. Whenever
this damages a
character, Freeze them.

Water Elemental 1

Taunt. Whenever
this damages a
character, Freeze them.

Water Elemental 2

Taunt. Whenever
this damages a
character, Freeze them.

Water Elemental 3

Taunt. Whenever
this damages a
character, Freeze them.

Water Elemental 4

Taunt. Whenever
this damages a
character, Freeze them.

Yaulp

All enemies with Taunt have their Attack set to 0 this turn.
Attack an enemy.

Equip Gorehowl

Equip Gorehowl.

Equip Gorehowl

Equip Gorehowl.

Equip Gorehowl Rank 2

Equip Gorehowl.

Equip Sorrowchord

Equip Sorrowchord.

Equip Warglaives

Equip the Warglaives of Azzinoth.

Equip Warglaives

Equip the Warglaives of Azzinoth.

Summon Companions

Summon two random
Animal Companions.

Warglaives

Equip the Warglaives of Azzinoth.

Arcanite Reaper

No… actually you should fear the Reaper.

Charged Doomhammer

Windfury
Deathrattle: Give your
minions Windfury.

Doomhammer

Windfury, Overload: (2)

Doomhammer

Windfury, Overload: (2)

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Doomhammer

Windfury, Overload: (2)

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Piranha Launcher

After your hero attacks,
summon a 1/1 Piranha.

A great improvement over the guppy launcher.

Tempest's Fury

After your hero attacks, cast Lightning Bolt on a random enemy character.

A summoned storm in every strike.

Arrival In Orgrimmar

Add two Champions of the Horde to your hand.
They cost (1).

Assassin's Training

Draw the rest of
your deck. Reduce the Cost of spells in your deck by (1).

Baited Arrow

Deal 3 damage. Overkill: Summon a 5/5 Devilsaur.

The card is common, but the steak is rare.

Bane of Doom

Deal 3 damage to a character. If that kills it, summon a random Demon.

My advice to you is to avoid Doom, if possible.

Bane of Doom

Deal 3 damage to a character. If that kills it, summon a random Demon.

  • Type: Ability
  • Class: Warlock
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Shadow
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

My advice to you is to avoid Doom, if possible.

Bear Form

+2 Health and Taunt.

Blast Wave

Deal 2 damage to all minions.
Overkill: Add a random Mage spell to your hand.

If you’re burning and you know it, wave your hands!

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Brawl

Destroy all minions except one. (chosen randomly)

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Wayne Reynolds
  • Collectible

Do you know the first rule of Brawl Club?

Brawl

Destroy all minions except one. (chosen randomly)

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Core (2023)
  • Faction: Neutral
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Wayne Reynolds
  • Collectible

Do you know the first rule of Brawl Club?

Canopic Jars

Give your minions
"Deathrattle: Summon
a random Legendary
minion."

Cat Form

Charge

Clean the Scene

Destroy all minions with 3 or less Attack. Infuse (@): 6 or less.

Not even the holy Light can get anima out of white silk.

Clean the Scene

Infused
Destroy all minions with
6 or less Attack.

Doom Pact

Destroy all minions.
Remove the top card
from your deck for each
minion destroyed.

Dragon's Fury

Reveal a spell from your deck. Deal damage equal to its Cost to all minions.

“C’mon Hucklemuck. She’ll never notice if we take just one little coin.”

Enrich

Draw 3 cards.

Explosive Shot

Deal 5 damage to a minion and 2 damage to adjacent ones.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Tom Baxa
  • Collectible

Pull the pin, count to 5, then shoot. Then duck.

Force of Nature

Summon three 2/2 Treants.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Trevor Jacobs
  • Collectible

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome

Force of Nature

Summon three 2/2 Treants.

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome