× Class
Rarity
clear all

Al'Akir the Windlord

Windfury, Charge, Divine Shield, Taunt

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: Expert
  • Race: Elemental
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Raymond Swanland
  • Collectible
  • Elite

He is the weakest of the four Elemental Lords. And the other three don't let him forget it.

Kalimos, Primal Lord

[x]Battlecry: If you played an
Elemental last turn, cast an
Elemental Invocation.

All that's missing is a little heart.

Everyfin is Awesome

Give your minions +2/+2.
Costs (1) less for each Murloc you control.

Everyfin is cool when you're part of a murloc team!

Jade Chieftain

Battlecry: Summon a{1} {0} Jade Golem. Give it Taunt. @Battlecry: Summon a Jade Golem. Give it Taunt.

Seeing his Jade Golem grow up into the tall, handsome 6/6 standing before him was the proudest moment of his life.

Neptulon

Battlecry: Add 4 random Murlocs to your hand. Overload: (3)

Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.

Stone Sentinel

Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.

He and his friends just want to rock out.

Aya Blackpaw

Battlecry and Deathrattle: Summon a{1} {0} Jade Golem. @ Battlecry and Deathrattle: Summon a Jade Golem.

Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Fire Elemental

Battlecry: Deal 3 damage.

He can never take a bath. Ewww.

The Mistcaller

Battlecry: Give all minions in your hand and deck +1/+1.

Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"

Thing from Below

[x]Taunt
Costs (1) less for each
Totem you've summoned
this game.

Just can't resist the opportunity to hang around with a bunch of totems.

Doomhammer

Windfury, Overload: (2)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: John Polidora
  • Collectible

Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence.

Hammer of Twilight

Deathrattle: Summon a 4/2 Elemental.

Stop! It's Twilight Hammer time.

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Volcano

Deal 15 damage randomly split among all minions.
Overload: (2)

Many young shaman summon a volcano as their first school project.

Earth Elemental

Taunt. Overload: (3)

Nothing beats rock.

Hallazeal the Ascended

Whenever your spells deal damage, restore that much Health to your hero.

Hallazeals all your dallazamage.

Lotus Agents

Battlecry: Discover a Druid, Rogue, or Shaman card.

Mostly, they stand around and look cool.

Megafin

Battlecry: Fill your hand with random Murlocs.

The Storm Guardian

Taunt

Thunder Bluff Valiant

Inspire: Give your Totems +2 Attack.

Allowing totems to attack is not cheating. I mean, there isn't anything in the rule books about it.

White Eyes

Taunt
Deathrattle: Shuffle
'The Storm Guardian' into your deck.

My life for Aya!

Charged Hammer

Deathrattle: Your Hero Power becomes 'Deal 2 damage.'

You can only pick it up if you are worthy.

Ancestor's Call

Put a random minion from each player's hand into the battlefield.

"Hey! Ancestors!" - Ancestor's call

Call in the Finishers

Summon four 1/1 Murlocs.

When you really need a job done… but you don't really care if it gets done right.

Jade Lightning

Deal 4 damage. Summon a{1} {0} Jade Golem.@Deal 4 damage. Summon a Jade Golem.

Jade Lightning, goooo Jade Lightning!

Tidal Surge

Deal 4 damage to a minion. Restore 4 Health to your hero.

Also good for removing pesky stains.

Draenei Totemcarver

Battlecry: Gain +1/+1 for each friendly Totem.

It's nice to find a real craftsman in this day and age of mass-produced totems.

Dunemaul Shaman

Windfury, Overload: (1)
50% chance to attack the wrong enemy.

  • Type: Minion
  • Class: Shaman
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: José Ladrönn
  • Collectible

He just closes his eyes and goes for it. Raarararrrarar!

Fireguard Destroyer

Battlecry: Gain 1-4 Attack. Overload: (1)

Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.

Flamewreathed Faceless

Overload: (2)

He's on fire! Boomshakalaka!

Jade Spirit

Battlecry: Summon a{1} {0} Jade Golem.@Battlecry: Summon a Jade Golem.

"He's so cute! I just want to squeeze him, then use him for Jade Golem parts!" - Aya Blackpaw

Jinyu Waterspeaker

[x]Battlecry: Restore 6 Health.
Overload: (1)

Waterspeakers can tell the future! So the Jade Lotus employs them to speculate on the Auction House.

Lotus Illusionist

[x]After this minion attacks
a hero, transform it into a
random 6-Cost minion.

If you think her Illidan and Sylvanas cosplay is great, wait till you see her Reno Jackson!

Master of Evolution

Battlecry: Transform a friendly minion into a random one that costs (1) more.

Will be really useful in the new "Hearthémon" game.

Rumbling Elemental

After you play a Battlecry minion, deal 2 damage to a random enemy.

He's a very hungry elemental.

Siltfin Spiritwalker

Whenever another friendly Murloc dies, draw a card. Overload: (1)

The elements respond to anyone who calls them for a worthy cause, even if you call them by yelling, "MRGHRGLGLGL!"

Wicked Witchdoctor

Whenever you cast a spell, summon a random basic Totem.

You can easily defeat her by either dealing 4 damage, or dropping a house on her.

Windspeaker

Battlecry: Give a friendly minion Windfury.

Is there anything worse than a Windspeaker with halitosis?

Powermace

Deathrattle: Give a random friendly Mech +2/+2.

  • Type: Weapon
  • Class: Shaman
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure."

Elemental Destruction

Deal 4-5 damage to all minions. Overload: (5).

I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do?

Far Sight

Draw a card. That card costs (3) less.

  • Type: Ability
  • Class: Shaman
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Lars Grant-West
  • Collectible

Drek'thar can't see, but he can <i>see</i>. You know what I mean? It's ok if you don't.

Feral Spirit

Summon two 2/3 Spirit Wolves with Taunt. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Clint Langley
  • Collectible

Spirit wolves are like regular wolves with pom-poms.

Healing Wave

Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead.

Favored by shaman who study the art of restoration and healing, this spell would feel smug, if it had feelings.

Hex

Transform a minion into a 0/1 Frog with Taunt.

If you Hex a Murloc... it really isn't much of a change, is it?

Lava Burst

Deal 5 damage. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Dan Scott
  • Collectible

It's like an ocean of liquid magma in your mouth!

Lightning Storm

Deal 2-3 damage to all enemy minions. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Christopher Moeller
  • Collectible

An umbrella won't be effective, I'm afraid.

Spirit Echo

Give your minions "Deathrattle: Return this to your hand."

I guess you can say they’re… “soul survivors.”

Hot Spring Guardian

Taunt
Battlecry: Restore 3 Health.

NONE SHALL PASS until at least an hour after eating.

Mana Tide Totem

At the end of your turn, draw a card.

  • Type: Minion
  • Class: Shaman
  • Rarity: Rare
  • Set: Expert
  • Race: Totem
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Scott Altmann
  • Collectible

It is said that some shaman can say "Floatin' totem" 10 times, fast.

Tuskarr Totemic

Battlecry: Summon a random basic Totem.

Turns out the tuskarr aren't real choosy about their totems.

Twilight Elemental

Unbound Elemental

Whenever you play a card with Overload, gain +1/+1.

Unlike bound elementals, Unbound ones really enjoy a night on the town.

Lightning Jolt

Hero Power
Deal 2 damage.

Totemic Call

Hero Power
Summon a random Totem.

Totemic Call

Hero Power
Summon a random Totem.

Totemic Slam

Hero Power
Summon a Totem of your choice.

Totemic Slam

Hero Power
Summon a Totem of your choice.

Jade Claws

Battlecry: Summon a{1} {0} Jade Golem.
Overload: (1)@Battlecry: Summon a Jade Golem.
Overload: (1)

"Best manicure ever!" - Aya Blackpaw

Spirit Claws

[x]Has +2 Attack while you
have Spell Damage.

They'll be MUCH easier to use once they add the spirit<i>thumb</i>.

Stormforged Axe

Overload: (1)

  • Type: Weapon
  • Class: Shaman
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Nate Bowden
  • Collectible

Yo, that's a nice axe.

Ancestral Knowledge

Draw 2 cards. Overload: (2)

MOMMMMMYYYYYYYYY!!!

Ancestral Spirit

Give a minion "Deathrattle: Resummon this minion."

  • Type: Ability
  • Class: Shaman
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

It was just a flesh wound.

Crackle

Deal 3-6 damage. Overload: (1)

Snap! This card! Pop!

Devolve

Transform all enemy minions into random ones that cost (1) less.

Ragnaros looked down. He looked like some kind of War Golem. "WHAT HAVE YOU DONE TO ME," he yelled. But all that came out was a deep grinding sound. He began to cry.

Lava Shock

Deal 2 damage.
Unlock your Overloaded Mana Crystals.

Chocolate lava cake is shockingly delicious.

Maelstrom Portal

Deal 1 damage to all enemy minions. Summon a random
1-Cost minion.

They bill this as a popular resort attraction, but they try and get your money up front.

Reincarnate

Destroy a minion, then return it to life with full Health.

It's like birth, except you're an adult and you were just dead a second ago.

Rockbiter Weapon

Give a friendly character +3 Attack this turn.

This would be real handy if your enemy is made of rock.

Stormcrack

Deal 4 damage to a minion. Overload: (1)

WARNING: DO NOT TOUCH THE PURPLE BALL OF LIGHTNING

Windfury

Give a minion Windfury.

Windfury is like Earthfury and Firefury, but more light and airy.

Eternal Sentinel

Battlecry: Unlock your Overloaded Mana Crystals.

Just try to avoid eye contact.

Fire Plume Harbinger

Battlecry: Reduce the Cost of Elementals in your hand by (1).

Good for summoning elementals. Great for making s'mores.

Flametongue Totem

Adjacent minions have +2 Attack.

Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.

Primalfin Totem

At the end of your turn, summon a 1/1 Murloc.

Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.

Rock Elemental

Taunt

Spirit Wolf

Taunt

Totem Golem

Overload: (1)

What happens when you glue a buncha totems together.

Vitality Totem

At the end of your turn, restore 4 Health to your hero.

You can usually find these at the totemist's market on Saturdays.

Whirling Zap-o-matic

Windfury

If you pay a little extra, you can get it in "candy-apple red."

Earth Shock

Silence a minion, then deal 1 damage to it.

  • Type: Ability
  • Class: Shaman
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Kevin Chin
  • Collectible

Earth Shock? Shouldn't it be "Azeroth Shock"?

Evolve

Transform your minions into random minions that cost (1) more.

Evolve

Transform your minions into random minions that cost (1) more.

So you say you want an evolution. Well, you know. We all want to change the board.

Finders Keepers

Discover a card with Overload. Overload: (1)

INFINITE LOOP!

Forked Lightning

Deal 2 damage to 2 random enemy minions. Overload: (2)

  • Type: Ability
  • Class: Shaman
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Ralph Horsley
  • Collectible

If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.

Frost Shock

Deal 1 damage to an enemy character and Freeze it.

FROST SHOCK!

Lightning Bolt

Deal 3 damage. Overload: (1)

  • Type: Ability
  • Class: Shaman
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Daarken
  • Collectible

Lightning Bolt! Lightning Bolt! Lightning Bolt!

Primal Fusion

Give a minion +1/+1 for each of your Totems.

Golce and Dabbana have a new line of Earth Totems available at vendors everywhere this holiday season.

Unite the Murlocs

[x]Quest: Summon
10 Murlocs.
Reward: Megafin.

Form feet and legs! Form arms and body! Oh. Sorry. I was thinking about Mechafin.

Air Elemental

Can't be targeted by spells or Hero Powers.

Makes a mean puff pastry.

Dust Devil

Windfury. Overload: (2)

Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?

Healing Totem

At the end of your turn, restore 1 Health to all friendly minions.

Murloc Razorgill

Searing Totem

Stone Elemental

Stoneclaw Totem

Taunt

Tunnel Trogg

Whenever you Overload, gain +1 Attack per locked Mana Crystal.

Sure, they're ugly, but they live in tunnels. You try your beauty routine without natural light.

Wrath of Air Totem

Spell Damage +1

Ancestral Healing

Restore a minion
to full Health and
give it Taunt.

I personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me.

Elemental Eruption

Deal 4-6 damage to all other minions.

Invocation of Air

Deal 3 damage to all enemy minions.