Class
Rarity
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Runaway Blackwing

At the end of your turn,
deal 9 damage to a
random enemy minion.

  • Type: Minion
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Race: Dragon
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Andrew Hou
  • Collectible

It has been 5 minutes since our last Azeroth Racing League violation.

Sargeras, the Destroyer

Titan
Battlecry: Open a portal
that summons two 3/2
Imps each turn.

  • Type: Minion
  • Class: Warlock
  • Rarity: Legendary
  • Set: TITANS
  • Race: Demon
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Juan Calle
  • Collectible
  • Elite

Formerly the Defender of the Pantheon, he became disillusioned by his mission and formed the Burning Legion to destroy all life within the universe.

Sathrovarr

Battlecry: Choose a friendly minion. Add a copy of it to your hand, deck, and battlefield.

  • Type: Minion
  • Rarity: Legendary
  • Set: Descent of Dragons
  • Race: Demon
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible
  • Elite

Just wait until you also find a copy in your pocket. And your desk! And your FRIDGE!!

Shudderwock

Battlecry: Repeat all other
Battlecries from cards you
played this game (targets
chosen randomly)
.

  • Type: Minion
  • Class: Shaman
  • Rarity: Legendary
  • Set: The Witchwood
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Matt Dixon
  • Collectible
  • Elite

Beware the Shudderwock, my son. We're fresh out of vorpal daggers.

Sleepy Dragon

Taunt

Local villagers call her "Naps Under the Mountain."

Sleepy Dragon

Taunt

  • Type: Minion
  • Rarity: Common
  • Set: Core (2023)
  • Race: Dragon
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Sean McNally
  • Collectible

Local villagers call her "Naps Under the Mountain."

Snowgre

Freeze any character damaged by this minion.

Soggoth the Slitherer

Taunt
Elusive

Don't tell Soggoth, but in the future he gets totally owned by the Master's Glaive and his skull becomes a tourist attraction.

Stitched Giant

Costs (1) less for each
Corpse you've spent
this game.

Sew big or go home!

Sunwalker Proudhoof

Superior Golem

Taunt.

Tainted Arborist

Deathrattle: Restore allies to full Health.

Tanglefur Mystic

The Ancient One

The Cow King

After this takes damage, cast Lightning Bolt @ on a random enemy.

Trenchstalker

Battlecry: Attack three different random enemies.

Cooler heads prevail.

Voidlord

Taunt
Deathrattle: Summon three
1/3 Demons with Taunt.

Never let it hold your checkbook.

Voidlord

Taunt
Deathrattle: Summon three
2/6 Demons with Taunt.

Voidlord

Taunt
Deathrattle: Summon three
1/3 Demons with Taunt.

Never let it hold your checkbook.

Volcanic Lumberer

Taunt
Costs (1) less for each minion that died this turn.

The roots, the roots, the roots is on fire!

Walking Mountain

Rush, Lifesteal,
Mega-Windfury
Overload: (2)

The hills are alive with the sound of YEEEEHAAAWWWW!

Wing Commander Ichman

Battlecry: Summon a Beast
from your deck and give it
Rush. If it kills a minion
this turn, repeat.

“Mulverick, it’s not your flying, it’s your faction.”

Yogg-Saron, Unleashed

Titan
After this uses an ability,
cast two random spells.

  • Type: Minion
  • Rarity: Legendary
  • Set: TITANS
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Konstantin Porubov
  • Collectible
  • Elite

Has been known to monologue before he strikes.

Ysera

At the end of your turn, get two random Dream cards.

  • Type: Minion
  • Rarity: Legendary
  • Set: Core (2023)
  • Race: Dragon
  • Faction: Neutral
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Gabor Szikszai
  • Collectible
  • Elite

Ysera rules the Emerald Dream. Which is some kind of green-mirror-version of the real world, or something?

Ysera

At the end of your turn, get two random Dream cards.

  • Type: Minion
  • Rarity: Legendary
  • Set: Legacy
  • Race: Dragon
  • Faction: Neutral
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Gabor Szikszai
  • Collectible
  • Elite

Ysera rules the Emerald Dream. Which is some kind of green-mirror-version of the real world, or something?

Ysera

At the end of your turn,
add a Dream Card to your hand.
Deathrattle: Go Dormant
for 4 turns.

Ysera the Dreamer

Battlecry: Add one of each Dream card to your hand.

  • Type: Minion
  • Rarity: Legendary
  • Set: Hall of Fame
  • Race: Dragon
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Zoltan Boros
  • Collectible
  • Elite

Quick! Quick! Write it down before you forget them all!

Ysera the Dreamer

Battlecry: Add one of each Dream card to your hand.

Quick! Quick! Write it down before you forget them all!

Ysera, Unleashed

Battlecry: Shuffle 7 Dream
Portals into your deck.
When drawn, summon
a random Dragon.

Releash the Dragon!

Ysiel Windsinger

Your spells cost (1).

Reach down into your lungs. The wind that resides there is your greatest treasure. It provides the gift of song, which is free. *But not less than (1)

Frost Lich Jaina

Battlecry: Summon a
3/6 Water Elemental.
Your Elementals have
Lifesteal this game.

Uther of the Ebon Blade

Battlecry: Equip a 5/3 Lifesteal weapon.

Valeera the Hollow

Battlecry: Gain Stealth until your next turn.

Aimless Assault 2

Attack a random enemy.
If it's the left or
right-most enemy,
gain Immune this turn.

Ancient Reflections {0}

Fill your board with 1/1 copies of this Merc.

Arcane Lance {0}

Deal @ damage to a random enemy. Repeat for each Arcane ability you've cast this game.

Archdruid's Call {0}

Choose One - Deal {0} damage to all enemies; or restore {1} Health to your characters.

Archdruid's Call 1

Choose One - Deal {0} damage to all enemies; or restore {1} Health to your characters.

Archdruid's Call 2

Choose One - Deal {0} damage to all enemies; or restore {1} Health to your characters.

Archdruid's Call 3

Choose One - Deal {0} damage to all enemies; or restore {1} Health to your characters.

Archdruid's Call 4

Choose One - Deal {0} damage to all enemies; or restore {1} Health to your characters.

Avatar {0}

Gain +{0} Attack
(increased by Health lost).
Attack an enemy.@Gain +{0} Attack
(increased by Health lost).
Restore {1} Health to
friendly Dwarves.
Attack an enemy.

Avatar 1

Gain +{0} Attack
(increased by Health lost).
Attack an enemy.@Gain +{0} Attack
(increased by Health lost).
Restore {1} Health to
friendly Dwarves.
Attack an enemy.

Avatar 2

Gain +{0} Attack
(increased by Health lost).
Attack an enemy.@Gain +{0} Attack
(increased by Health lost).
Restore {1} Health to
friendly Dwarves.
Attack an enemy.

Avatar 3

Gain +{0} Attack
(increased by Health lost).
Attack an enemy.@Gain +{0} Attack
(increased by Health lost).
Restore {1} Health to
friendly Dwarves.
Attack an enemy.

Avatar 4

Gain +{0} Attack
(increased by Health lost).
Attack an enemy.@Gain +{0} Attack
(increased by Health lost).
Restore {1} Health to
friendly Dwarves.
Attack an enemy.

Avenging Wrath {0}

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 1

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 2

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 3

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Avenging Wrath 4

Deal @ damage
to a random enemy.
Repeat for each Holy ability
you've cast this turn.

Banshee Bolt 1

Deal damage equal
to this Merc's Attack.

Biting Cold

Attack an enemy and deal 3 damage to its neighbors. Freeze those who have not cast a Fire ability this turn.

Blade Dance 4

Deal damage equal to this Merc's Attack to 3 random enemies.

Bladestorm {0}

Deal @ damage to all enemies. Repeat 3 times.

Blood Fervor {0}

Attack an enemy. Deathblow: Give
+{0} Attack to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.

Blood Fervor 1

Attack an enemy. Deathblow: Give
+{0} Attack to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.

Blood Fervor 2

Attack an enemy. Deathblow: Give
+{0} Attack to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.

Blood Fervor 3

Attack an enemy. Deathblow: Give
+{0} Attack to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.

Blood Fervor 4

Attack an enemy. Deathblow: Give
+{0} Attack to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.@Attack an enemy.
Deathblow: Give +{0} Attack and restore {1} Health to your Horde characters.

Burning Justice!

Attack the lowest Health enemy. Deathblow: Repeat this.

Bzzz!!! 3

Deal damage equal to
your Attack. If Activate Saw
is active also damage
the target's neighbors.@Deal damage equal to
your Attack. If Activate Saw
is active also damage the
target's neighbors. Bleed ({0}).

Call of the Deep {0}

Battlecry: Gain +{0}/+{1} for each of your other Naga in play.

Cauterizing Maw

Attack an enemy. They are (3) Speed slower and cannot be healed until the end of the next turn.

Chain Lightning

Deal @ damage to an enemy. Chain up to twice to random adjacent enemies.

Cleanse The Nest {0}

Deal {0} damage to all enemies.
Deathblow: Summon a {2}/{2} Onyxian Whelp.

Cleanse The Nest 1

Deal {0} damage to all enemies.
Deathblow: Summon a {2}/{2} Onyxian Whelp.

Cleanse The Nest 2

Deal {0} damage to all enemies.
Deathblow: Summon a {2}/{2} Onyxian Whelp.

Cleanse The Nest 3

Deal {0} damage to all enemies.
Deathblow: Summon a {2}/{2} Onyxian Whelp.

Cleanse The Nest 4

Deal {0} damage to all enemies.
Deathblow: Summon a {2}/{2} Onyxian Whelp.

Coldlight Shadow Storm

Deal @ damage to all characters who are not Murlocs.

Coup d'Etat 1

Attack an enemy.
If it's the left or right
most enemy, fire
Eudora's Cannons at it.

Destroy All Life {0}

Deal @ damage to all characters. If any die, repeat this.

Destroy All Life 1

Deal @ damage to all characters. If any die, repeat this.

Destroy All Life 2

Deal @ damage to all characters. If any die, repeat this.

Destroy All Life 3

Deal @ damage to all characters. If any die, repeat this.

Destroy All Life 4

Deal @ damage to all characters. If any die, repeat this.

Devouring Attack 2

Attack an enemy. Deathblow: Gain its Attack.

Divine Assault 4

Attack an enemy. Deathblow: Give your characters Divine Shield.

Doppelganger

Create a copy of this unit to the left and to the right.

Double Time {0}

Cast one of this Merc's abilities twice
(targets chosen randomly).

Dragonqueen's Gambit 2

Deal damage to an enemy equal to
their Attack. @Deal damage to an enemy equal to their Attack. Restore that much Health to this Merc.

Dwarven Phalanx {0}

Passive: Avatar also permanently gives +@ Health (increased by Health lost).

Elemental Core 1

Gain +5/+10 for each friendly Elemental.

Elemental Core 3

Gain +10/+30 for each friendly Elemental.

Fel Blast {0}

Deal @ damage to a
random enemy. Repeat
for each Fel ability you
have cast this game.

Fel Reign {0}

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 1

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 2

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 3

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fel Reign 4

Deal {0} damage to all enemies. Repeat {1} times.
(Starts off Cooldown.)

Fiery Assault

Increase Attack this turn by Fire Damage and Attack an enemy.

Fire Lance {0}

Deal @ damage to a random enemy. Repeat for each Fire ability you've cast this game.

For the Queen 1

Choose an enemy.
An adjacent enemy Attacks it.

Freezing Volley {0}

Deal @ damage to a random enemy. Repeat for each Frost ability you've cast this game.

Gallery Showcase

Summon a Murloc, Beast and Dragon.

Greater Healing Potion {0}

Restore @ Health.

Growth {0}

Passive: At the start of each turn gain +{0}/+{1}.

Healing Stim

Restore @ Health.

Hell Scream {0}

Battlecry: Gain +{0}/+{1} for each of your other Orcs in play.