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Dreampetal Florist

At the end of your turn, reduce the Cost of a random minion in your hand by (7).

Unlike gnomes, dreampetals grow more than 3 feet tall.

Druid of the Plains

Rush
Frenzy: Transform into a 6/7 Kodo with Taunt.

Not to be confused with the aeronautically advanced Druid of the Planes.

Druid of the Plains

Taunt

Frostsaber Matriarch

Taunt. Costs (1) less
for each Beast you've
summoned this game.

They say “don’t poke the bear”, but they NEVER said “don’t poke the frostsaber or her cubs”.

Giant Anaconda

Taunt
Deathrattle: Summon
a minion from your hand with 5 or more Attack.

Must be something it ate.

Gloop Sprayer

Battlecry: Summon a copy of each adjacent minion.

"Are you sure that's enough gloop?" "Hold on."

Gonk, the Raptor

After your hero attacks and kills a minion, it may attack again.

There’s a word for Zandalari druids who refuse to pledge loyalty to Gonk: “Delicious.”

Goru the Mightree

Taunt
Battlecry: For the rest of
the game, your Treants
have +1/+1.

He's untreefeated.

Hedra the Heretic

Battlecry: For each spell
you've cast while holding
this, summon a minion
of that spell's Cost.

Hedra was cast out millennia ago for her divisive opinions among the Naga, such as "Turning into evil underwater serpent people was bad, actually."

Hedra the Heretic

Whenever a spell is cast, summon a minion
of that spell's Cost.

Ironhide Direhorn

Overkill: Summon a 5/5 Ironhide Runt.

"Boy! Bring me my masks and skull rams."

Ironhide Direhorn

Overkill: Summon a 10/10 Ironhide Runt.

Knight of the Wild

Costs (1) less for each Beast you've summoned this game.

He gets a discount on the tournament entry fee because he is his own horse.

Knight of the Wild

Costs (1) less for each Beast you've summoned this game.

  • Type: Minion
  • Class: Druid
  • Rarity: Rare
  • Set: Caverns of Time
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Ralph Horsley
  • Collectible

He gets a discount on the tournament entry fee because he is his own horse.

Malorne

Deathrattle: Go Dormant. Revive after 2 friendly Beasts die.

When Malorne isn't mauling hordes of demons, he enjoys attending parties, though he prefers to go stag.

Malorne

Deathrattle: Go Dormant. Revive after 2 friendly Beasts die.

When Malorne isn't mauling hordes of demons, he enjoys attending parties, though he prefers to go stag.

Marsh Hydra

Rush
After this attacks, add a
random 8-Cost minion
to your hand.

Three heads of marsh-mashing, bog-bashing, swamp-stomping fury!

Owlonius

Spell Damage +1
Your spells get
double bonus from
Spell Damage.

They said you sound like an owl.

Topior the Shrubbagazzor

Battlecry: For the rest of
the game, after you cast a
Nature spell, summon a
3/3 Whelp with Rush.

They got a dragon that burns 1000 gallons of anima a week.

Umbral Owl

Rush
Costs (1) less for each spell
you've cast this game.

  • Type: Minion
  • Class: Druid
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Race: Beast
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Patrik Bjorkstrom
  • Collectible

It sleeps with one eye open.

Umbral Owl

Rush
Costs (1) less for each spell
you've cast this game.

It sleeps with one eye open.

Underking

Rush
Battlecry and Deathrattle:
Gain 6 Armor.

"Behold, the Underking! I'm always beneath you, but nothing is beneath me! I hereby declare war on peace and happiness! Soon, all will tremble before me!"

Winged Guardian

Taunt
Reborn
Elusive

Take these broken wings, be reborn, and learn to fly again.

Zok Fogsnout

Battlecry: Summon two
{0}/{1} Quilboar with Taunt.
(Improved by your hero Attack
& Armor gained this turn!)

Despite having only 3 digits on each hand, Zok plays Bass like he has 5.

Malfurion the Pestilent

Choose One -
Summon 2 Poisonous
Spiders; or 2 Scarabs
with Taunt.

Alarm the Forest

Summon four 2/2 Treant Totems with Rush.
Overload: (2)

Befriend the Ancient

Summon a 6/6 Ancient with Taunt.

Best in Shell

Tradeable
Summon two 2/7
Turtles with Taunt.

The agility course takes a while.

Best in Shell

Tradeable
Summon two 2/7
Turtles with Taunt.

The agility course takes a while.

Call the Guardians

+5/+5 and Taunt.

Call to Aid

Summon four 2/2 Treant Totems.

Crystal Cluster

Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.

And if you can't fit any of the Elementals… do better.

Dark Wispers

Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.

Don't worry; we fired the person who named this card.

Drink the Water

Restore 12 Health.

Force of Nature

Summon three 2/2 Treants with
Charge that die at the end of the turn.

Hidden Oasis

Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.

Amazing that it's been hidden, given the twenty-foot treant splashing around in it.

Life from Death

Draw 3 cards.
Infuse (@): This costs (1).

Just because you came up with a nicer name for it doesn't mean that necromancy is any more justified.

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.

Nature's Defense

Summon 5 Wisps.

New Growth

Summon two 2/2 Treants.

Old Growth

Give your other minions +1/+1.

Recycle

Shuffle an enemy minion into your opponent's deck.

Druidic recycling involves putting plastics in one bin and enemy minions in another bin.

Runic Carvings

Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.

"That totem was beautiful… and you runed it!"

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.

Stampeding Roar

Summon a random Beast from your hand and give it Rush.

[x]The Gurubashi Arena has an extremely permissive policy on pets in the workplace.

Starfire

Deal 5 damage.
Draw a card.

Balance is important to druids. This card is perfectly balanced.

Unending Swarm

Resurrect all friendly minions that cost (2)
or less.

swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm -

Aya Blackpaw

Battlecry and Deathrattle: Summon a{1} {0} Jade Golem. @ Battlecry and Deathrattle: Summon a Jade Golem.

Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Aya Blackpaw

Battlecry and Deathrattle: Summon a{1} {0} Jade Golem. @ Battlecry and Deathrattle: Summon a Jade Golem.

Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Bear Form

Taunt

Cat Form

Rush

Cenarius

Frenzy: Give your other minions +2/+2.
Deathrattle: Go Dormant for 2 turns.

Dark Arakkoa

Taunt
Battlecry: Give your C'Thun
+4/+4 (wherever it is).

  • Type: Minion
  • Class: Druid
  • Rarity: Common
  • Set: Caverns of Time
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Nutchapol Thitinunthakorn
  • Collectible

There's a whole gradient of Arakkoa! This one is on the darker side.

Dark Arakkoa

Taunt
Battlecry: Give your C'Thun
+4/+4 (wherever it is).

There's a whole gradient of Arakkoa! This one is on the darker side.

Death Beetle

Taunt
Manathirst (@): Gain +4/+4 and Charge.

Well that'll be useless next expansion. WINK WINK.

Doomkin

Battlecry: Take one of
your opponent's empty Mana Crystals.

Now THIS is Mana cheating.

Druid of the Claw

Rush

Druid of the Claw

Taunt

Druid of the Claw

Choose One - Transform
into a 7/6 with Rush;
or a 4/9 with Taunt.

  • Type: Minion
  • Class: Druid
  • Rarity: Common
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Luca Zontini
  • Collectible

Cat or Bear? Cat or Bear?! I just cannot CHOOSE!

Druid of the Claw

Choose One - Transform
into a 7/6 with Rush;
or a 4/9 with Taunt.

Cat or Bear? Cat or Bear?! I just cannot CHOOSE!

Druid of the Claw

Rush
Taunt

Emerald Explorer

Taunt
Battlecry: Discover a Dragon.

Make it a double dragon!

Emerald Explorer

Taunt
Battlecry: Discover a Dragon.

Make it a double dragon!

Forest Warden Omu

Spellburst: Refresh your Mana Crystals.

She wishes all things could grow and flourish at Scholomance. If only she knew…

Green-Thumb Gardener

Battlecry: Refresh empty
Mana Crystals equal to the
Cost of the highest Cost
spell in your hand.

Sometimes all a plant needs is, like, A LOT of water.

Harbinger of Catastrophe

At the start of your turn, summon the highest-cost minion from each player's deck.

Lady Anacondra

Your Nature spells
cost (2) less.

Do you think she got her name before or after she turned into a snake?

Mech-Bear-Cat

Whenever this minion takes damage, add a Spare Part card to your hand.

Crushes buildings with his BEAR hands.

Orca

Taunt

Tending Tauren

Choose One - Give your
other minions +1/+1;
or Summon two
2/2 Treants.

That racial bonus to Herbalism finally paid off.

The Fan Favorite

Overkill: Give your hero +10 Attack this turn.

Vir'naal Ancient

Taunt

Wildheart Guff

Battlecry: Set your
maximum Mana to 20.
Gain an empty Mana
Crystal. Draw a card.

Guff faced his biggest challenge yet: making friends on a battlefield.

Elise's Machete

After your hero attacks,
summon two 2/2 Treants.
Give them Rush.

No explorer who has hacked through Un’Goro would ever leave their machete at home.

Aeroponics

Draw 2 cards.
Costs (2) less for each Treant you control.

Good seeds can go far.

Arbor Up

Summon two 2/2 Treants. Give your minions +2/+1.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Darkmoon Faire
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Vladimir Kafanov
  • Collectible

If you can’t outrun a tree, you really shouldn’t be here anyway.

Bear Form

+2 Health and Taunt.

Beetle Juice

Gain 12 Armor.

Beetlemancy

Choose One - Gain 12
Armor; or Summon two
3/3 Beetles with Taunt.

Beetlemancy. Beetlemancy. Beetlemancy.

Bug Snacks

Summon two 3/3 Beetles with Taunt.

Cat Form

Charge

Decay

Deathrattle: Deal 3 damage to all minions.

Divide and Conquer

Summon a copy of this minion.

Enrich

Draw 3 cards.

Eyes of the Moon

Restore 8 Health to your hero.

Flipper Friends

Choose One - Summon a
6/6 Orca with Taunt; or
six 1/1 Otters with Rush.

Despite the harsh conditions, friends can still be found under the sea.

Focused Burst

Gain +2/+2.

Force of Nature

Summon three 2/2 Treants.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Trevor Jacobs
  • Collectible

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome

Force of Nature

Summon three 2/2 Treants.

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome

Gift of the Heart

Gain 3 empty Mana Crystals. Allied: Druid.

The animals know it but another name: The Great Scritches Gathering.

Glowfly Swarm

Summon a 2/2 Glowfly for each spell in your hand.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Ashes of Outland
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Max Grecke
  • Collectible

Glowflies are distant relations to spelling bees.

Growth

Deathrattle: Give all minions +2/+2.

Heart of the Sun

Deal 4 damage.

Living Mana

Transform your Mana Crystals into 2/2 Treants. Recover the mana when they die.

If you truly love your mana, set it free.

Lunar Visions

Draw 2 cards. Minions drawn cost (2) less.

The true mystery of lunar visions is how there is nothing to watch when there are so many channels.

Nourish

Choose One - Gain 2 Mana Crystals; or Draw 3 cards.

Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.

Nourish

Choose One - Gain 2 Mana Crystals; or Draw 3 cards.

Nourish

Choose One - Gain 2 Mana Crystals; or Draw 3 cards.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Spell School: Nature
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Terese Nielsen
  • Collectible

Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.