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Mind Control

Take control of an enemy minion.

Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."

Inner Demon

Give your hero +8 Attack this turn.

Critical component of any tragic backstory.

Inner Demon

Give your hero +8 Attack this turn.

Critical component of any tragic backstory.

Ironbark Protector

Taunt

I <i>dare</i> you to attack Darnassus.

Flamestrike

Deal 5 damage to all enemy minions.

When the ground is on fire, you should <i>not</i> stop, drop, and roll.

Core Hound

You don’t tame a Core Hound. You just train it to eat someone else before it eats you.

Guardian of Kings

Taunt
Battlecry: Restore 6 Health to your hero.

Holy beings from the beyond are so cliché!

Stormwind Champion

Your other minions have +1/+1.

When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he's all bitter and stuff.

War Golem

Golems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in?

BURRRRNNNN!!!

Destroy All Minions

Fractured Spirits

Summon 2 copies of a minion, then Silence it.

Mime your manners.

Starfire

Deal 5 damage.
Draw a card.

Balance is important to druids. This card is perfectly balanced.

Archmage

Spell Damage +1

You earn the title of Archmage when you can destroy anyone who calls you on it.

Boulderfist Ogre

"ME HAVE GOOD STATS FOR THE COST"

Boulderfist Ogre

"ME HAVE GOOD STATS FOR THE COST"

Dread Infernal

Battlecry: Deal 1 damage to ALL other characters.

"INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion

Fire Elemental

Battlecry: Deal 4 damage.

He can never take a bath. Ewww.

Lord of the Arena

Taunt

He used to be a 2100+ rated arena player, but that was years ago and nobody can get him to shut up about it.

Reckless Rocketeer

Charge

One Insane Rocketeer. One Rocket full of Explosives. Infinite Fun.

Reckless Rocketeer

Charge

One Insane Rocketeer. One Rocket full of Explosives. Infinite Fun.

Arcanite Reaper

No… actually you should fear the Reaper.

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Chaos Nova

Deal 4 damage to all minions.

Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.

Polymorph: ???

Choose a minion. Discover a new minion to transform it into.

Sprint

Draw 4 cards.

Rogues are not good joggers.

Booty Bay Bodyguard

Taunt

You can hire him... until someone offers him enough gold to turn on you.

Darkscale Healer

Battlecry: Restore 2 Health to all friendly characters.

Healing is just something she does in her free time. It's more of a hobby really.

Darkscale Healer

Battlecry: Restore 2 Health to all friendly characters.

Healing is just something she does in her free time. It's more of a hobby really.

Frostwolf Warlord

Battlecry: Gain +1/+1 for each other friendly minion on the battlefield.

The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.

Glaivebound Adept

Battlecry: If your hero attacked this turn,
deal 4 damage.

"Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!"

Glaivebound Adept

Battlecry: If your hero attacked this turn,
deal 4 damage.

"Initiate, this is your glaive. Think of it as an extension of yourself... Did you just throw it?!"

Gurubashi Berserker

Whenever this minion takes damage, gain +3 Attack.

No Pain, No Gain.

Nightblade

Battlecry: Deal 3 damage to the enemy hero.

Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.

Nightblade

Battlecry: Deal 3 damage to the enemy hero.

Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.

Stormpike Commando

Battlecry: Deal 2 damage.

The Stormpike Commandos are demolition experts. They also bake a mean cupcake.

Tundra Rhino

Your Beasts have Charge.

Tundra rhinos are often mistaken for kodos. Or am I mistaken?

Assassin's Blade

Guaranteed to have been owned by a real assassin. Certificate of authenticity included.

Truesilver Champion

Whenever your hero attacks, restore 3 Health to it.

Truesilver Champion

Whenever your hero attacks, restore 3 Health to it.

It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)

Assassinate

Destroy an enemy minion.

If you don't want to be assassinated, move to the Barrens and change your name. Good luck!

Blessing of Kings

Give a minion +4/+4. (+4 Attack/+4 Health)

Blessing of Kings

Give a minion +4/+4. (+4 Attack/+4 Health)

Given the number of kings who have been assassinated, are you sure you want their blessing?

Blessing of Kings

Give a minion +4/+4. (+4 Attack/+4 Health)

Given the number of kings who have been assassinated, are you sure you want their blessing?

Consecration

Deal 2 damage to all enemies.

Consecrated ground glows with Holy energy. But it smells a little, too.

DIE, INSECTS!

Deal 8 damage to a random enemy. TWICE.

Fireball

Deal 6 damage.

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Fireball

Deal 6 damage.

This spell is useful for burning things. If you're looking for spells that toast things, or just warm them a little, you're in the wrong place.

Hammer of Wrath

Deal 3 damage.
Draw a card.

A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc.

Multi-Shot

Deal 3 damage to two random enemy minions.

You see, it's all about <i>throughput</i>.

Multi-Shot

Deal 3 damage to two random enemy minions.

You see, it's all about <i>throughput</i>.

Polymorph

Transform a minion
into a 1/1 Sheep.

There was going to be a pun in this flavor text, but it just came out baa-d.

Polymorph

Transform a minion
into a 1/1 Sheep.

There was going to be a pun in this flavor text, but it just came out baa-d.

Power Infusion

Give a minion +2/+6.

It infuses, it enthuses, it amuses!

Chillwind Yeti

He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.

Dragonling Mechanic

Battlecry: Summon a 2/1 Mechanical Dragonling.

She is still working on installing the rocket launcher add-on for Mr. Bitey.

Fiery Unstable Energy

Can't attack.
At the end of each turn,
deal 3 damage to
both heroes.

Gnomish Inventor

Battlecry: Draw a card.

She's never quite sure what she's making, she just knows it's AWESOME!

Gnomish Inventor

Battlecry: Draw a card.

She's never quite sure what she's making, she just knows it's AWESOME!

Houndmaster

Battlecry: Give a friendly Beast +2/+2 and Taunt.

"Who let the dogs out?" he asks. It's rhetorical.

Houndmaster

Battlecry: Give a friendly Beast +4/+4 and Taunt.

Houndmaster

Battlecry: Give a friendly Beast +2/+2 and Taunt.

"Who let the dogs out?" he asks. It's rhetorical.

Kor'kron Elite

Charge

The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard.

Oasis Snapjaw

His dreams of flying and breathing fire like his idol will never be realized.

Oasis Snapjaw

His dreams of flying and breathing fire like his idol will never be realized.

Ogre Magi

Spell Damage +1

Training Ogres in the art of spellcasting is a questionable decision.

Plaguebringer

Battlecry: Give a friendly minion Poisonous.

One sip and you've got the grippe.

Ravencrest Lancer

Rush

Sen'jin Shieldmasta

Taunt

Sen'jin Village is nice, if you like trolls and dust.

Sen'jin Shieldmasta

Taunt

Sen'jin Village is nice, if you like trolls and dust.

Stormwind Knight

Charge

They're still embarrassed about "The Deathwing Incident".

Water Elemental

Freeze any character damaged by this minion.

Don't summon a water elemental at a party. It'll dampen the mood.

Windspeaker

Battlecry: Give a friendly minion Windfury.

Is there anything worse than a Windspeaker with halitosis?

Aldrachi Warblades

Lifesteal

The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade.

Aldrachi Warblades

Lifesteal

The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade.

Blazing Longsword

Also damages minions next to whomever your hero attacks.

Glaive (Rank 1)

Glaive (Rank 2)

Glaive (Rank 3)

Glaive (Rank 4)

Rokara's Axe

Rokara's Great Axe

Animal Companion

Summon a random Beast Companion.

You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Arcane Intellect

Draw 2 cards.

Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter.

Charge

Give a friendly minion +2 Attack and Charge.

"Guys! Guys! Slow down!" - some kind of non-warrior minion

Consecration

Deal 2 damage to all enemies.

Consecrated ground glows with Holy energy. But it smells a little, too.

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Coordinated Strike

Summon three 1/1 Illidari with Rush.

Undisputed champions of "Dancing with the Satyrs."

Drain Life

Deal 2 damage. Restore 2 Health to your hero.

"I've just sucked one year of your life away."

Frost Nova

Freeze all enemy minions.

Hey man, that's cold. Literally and metaphorically.

Hammer of Wrath

Deal 3 damage.
Draw a card.

A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc.

Healing Touch

Restore 8 Health.

8 Health, no waiting.

Hellfire

Deal 3 damage to ALL characters.

It's spells like these that make it hard for Warlocks to get decent help.

Hex

Transform a minion into a 0/1 Frog with Taunt.

Hex

Transform a minion into a 0/1 Frog with Taunt.

If you Hex a Murloc... it really isn't much of a change, is it?

Holy Nova

Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.

If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk.

Increase Volume

Your Hero Power now summons two
Annoy-o-Trons.

Kill Command

Deal 3 damage. If you control a Beast, deal
5 damage instead.

"Kill!", he commanded.

Kill Command

Deal 3 damage. If you control a Beast, deal
5 damage instead.

"Kill!", he commanded.

Maximum Annoying!

Each Annoy-o-Tron summoned is +8/+8 more than the last.