Class
Rarity
clear all

Frost Giant

Costs (1) less for each time you used your Hero Power this game.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Greg Staples
  • Collectible

Don't ask him about the beard. JUST DON'T.

Varian Wrynn

Battlecry: Draw 3 cards.
Put any minions you drew directly into the battlefield.

Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.

Anub'arak

Deathrattle: Return this to your hand and summon a 4/4 Nerubian.

Was actually a pretty nice guy before, you know, the whole Lich King thing.

Aviana

Your minions cost (1).

Call her "Tweety". She'll find it real funny. I PROMISE.

Icehowl

Charge
Can't attack heroes.

This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.

North Sea Kraken

Battlecry: Deal 4 damage.

  • Type: Minion
  • Rarity: Common
  • Set: The Grand Tournament
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Seamus Gallagher
  • Collectible

You have no idea how tired this guy is of being released.

Rhonin

Deathrattle: Add 3 copies of Arcane Missiles to your hand.

A masterless shamurai.

Acidmaw

Whenever another minion takes damage, destroy it.

With the help of his trusty sidekick Dreadscale, the giant jormungar Acidmaw is ready to face any knight!

Captured Jormungar

You can keep him, but you have to promise to feed him and clean out his tank every day!

Chillmaw

[x]Taunt
Deathrattle: If you're holding
a Dragon, deal 3 damage
to all minions.

Chillmaw keeps trying to ruin the Grand Tournament, and she would've done it too, if it weren't for those dang kids!

Confessor Paletress

Inspire: Summon a random Legendary minion.

She sees into your past and makes you face your fears. Most common fear: Getting Majordomo out of Sneed's Old Shredder.

Eadric the Pure

Battlecry: Change all enemy minions'
Attack to 1.

Nobody rocks a monocle like Eadric.

Fearsome Doomguard

They were originally called Cuddleguards, but they were not inspiring the proper amount of fear.

Knight of the Wild

Whenever you summon a Beast, reduce the Cost of this card by (1).

He gets a discount on the tournament entry fee because he is his own horse.

Skycap'n Kragg

Charrrrrge
Costs (1) less for each friendly Pirate.

What's more boss than riding a parrot with a jawbone for a shoulderpad while wielding a giant hook-lance-thing and wearing a pirate hat? NOTHING.

Ball of Spiders

Summon three 1/1 Webspinners.

"THEY'RE EVERYWHERE GET THEM OFF!!!" - Everyone

Dark Bargain

Destroy 2 random enemy minions. Discard 2 random cards.

A prime example of lose-lose negotiating.

Enter the Coliseum

Destroy all minions except each player's highest Attack minion.

You have to get past the vendors first. So many are lost to shopping...

Bolf Ramshield

Whenever your hero takes damage, this minion takes it instead.

  • Type: Minion
  • Rarity: Legendary
  • Set: The Grand Tournament
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Wayne Reynolds
  • Collectible
  • Elite

Bolf keeps coming in 2nd at the Grand Tournament. It might be his year this year, if Lebron doesn't enter.

Coldarra Drake

You can use your Hero Power any number of times.

The Grand Tournament has a "No dragons allowed" policy, but it's rarely enforced.

Grand Crusader

Battlecry: Add a random Paladin card to your hand.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Todd Lockwood
  • Collectible

A veteran of a number of crusades, she is a force for light and goodness. Her latest crusade is against goblin telemarketers.

Justicar Trueheart

Battlecry: Replace your starting Hero Power with a better one.

  • Type: Minion
  • Rarity: Legendary
  • Set: The Grand Tournament
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Jomaro Kindred
  • Collectible
  • Elite

It's like putting racing stripes and a giant spoiler on your hero power.

Kodorider

Inspire: Summon a 3/5 War Kodo.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Ben Wootten
  • Collectible

Someone called her a Rhinorider, and she's NOT HAPPY.

Master Jouster

Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Penny Arcade
  • Collectible

Needs just a few more ratings points to become Grandmaster Jouster.

Mogor's Champion

50% chance to attack the wrong enemy.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Steve Prescott
  • Collectible

This champion has learned from the best. Except for his target selection.

Mysterious Challenger

Battlecry: Put one of each Secret from your deck into the battlefield.

He may sound surly and antisocial, but he's actually just really shy.

Sea Reaver

When you draw this, deal 1 damage to your minions.

A little better than Sea Minus Reaver.

Sideshow Spelleater

Battlecry: Copy your opponent's Hero Power.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Wayne Reynolds
  • Collectible

Hey! Let me try that...

The Mistcaller

Battlecry: Give all minions in your hand and deck +1/+1.

Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"

The Skeleton Knight

Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand.

Apparently it really was just a flesh wound.

Void Crusher

Inspire: Destroy a random minion for each player.

We like to call him "Wesley".

Wilfred Fizzlebang

Cards you draw from your Hero Power cost (0).

He can summon anything, even a FEARSOME DOOMGUARD*. *He's pretty sure this is going to work out.

Flame Lance

Deal 8 damage to a minion.

It's on the rack next to ice lance, acid lance, and English muffin lance.

Clockwork Knight

Battlecry: Give a friendly Mech +1/+1.

It takes a lot to wind him up.

Kvaldir Raider

Inspire: Gain +2/+2.

Coming soon... to a tuskarr village near you!

Mukla's Champion

Inspire: Give your other minions +1/+1.

An elegant gorilla, for a more civilized age.

Nexus-Champion Saraad

Inspire: Add a random spell to your hand.

  • Type: Minion
  • Rarity: Legendary
  • Set: The Grand Tournament
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Marcleo Vignali
  • Collectible
  • Elite

The ethereals have their own jousting tournament, and Saraad is the reigning champion. Also he won the ethereal hot dog eating contest.

Pit Fighter

  • Type: Minion
  • Rarity: Common
  • Set: The Grand Tournament
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible

What did the pits ever do to you?

Ram Wrangler

Battlecry: If you have a Beast, summon a
random Beast.

Not getting trampled is really the trick here.

Recruiter

Inspire: Add a 2/2 Squire to your hand.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Jim Nelson
  • Collectible

Join the Argent Crusade! We have attractive tabards and you get to carry really nice swords!

Shado-Pan Rider

Combo: Gain +3 Attack.

He needed a break after that business in the Vale of Eternal Blossoms. Naturally, he chose to spend his vacation in an icy snowscape killing monsters.

Thunder Bluff Valiant

Inspire: Give your Totems +2 Attack.

Allowing totems to attack is not cheating. I mean, there isn't anything in the rule books about it.

Tuskarr Jouster

Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero.

Just could not be talked out of using his turtle for the joust...

Charged Hammer

Deathrattle: Your Hero Power becomes 'Deal 2 damage.'

You can only pick it up if you are worthy.

Poisoned Blade

Your Hero Power gives this weapon +1 Attack instead of replacing it.

  • Type: Weapon
  • Class: Rogue
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Nutthapon Petchthai
  • Collectible

How much more poisoned can a blade get? The answer is a lot. A lot more poisoned.

Astral Communion

Gain 10 Mana Crystals. Discard your hand.

Hey! Moon! Can I have some mana crystals?

Fist of Jaraxxus

When you play or discard this, deal 4 damage to a random enemy.

* Not actually Jaraxxus' fist.

Armored Warhorse

Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Race: Beast
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Edouard Guiton & Tony Washington
  • Collectible

Yep. It's a horse... wearing armor... going to war.

Crowd Favorite

Whenever you play a card with Battlecry, gain +1/+1.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Jakub Kasper
  • Collectible

The crowd ALWAYS yells lethal.

Dalaran Aspirant

Inspire: Gain Spell Damage +1.

Is he aspiring or inspiring? Make up your mind!

Draenei Totemcarver

Battlecry: Gain +1/+1 for each friendly Totem.

It's nice to find a real craftsman in this day and age of mass-produced totems.

Dreadsteed

Deathrattle: Summon a Dreadsteed.

Crescendo himself summoned this steed, riding it to victory in the Grand Tournament. Wherever he rides, an army of riders ride behind him, supporting the legendary champion.

Evil Heckler

Taunt

To be honest, heckling is not the most effective form of evil.

Frigid Snobold

Spell Damage +1

Ironically, the natural enemy of the snobold is THE CANDLE.

Gormok the Impaler

Battlecry: If you have at least 4 other minions, deal 4 damage.

  • Type: Minion
  • Rarity: Legendary
  • Set: The Grand Tournament
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Nutthapon Petchthai
  • Collectible
  • Elite

Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!

Holy Champion

Whenever a character is healed, gain +2 Attack.

She really likes seeing people get better. That's why she hurts them in the first place.

Magnataur Alpha

Also damages the minions next to whomever
he attacks.

Playing him also gets you into the Magnataur Beta.

Maiden of the Lake

Your Hero Power costs (1).

  • Type: Minion
  • Rarity: Common
  • Set: The Grand Tournament
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Froilan Gardner
  • Collectible

Not a good basis for a system of government.

Murloc Knight

Inspire: Summon a random Murloc.

Hee hee! Look at his cute little feet.

Refreshment Vendor

Battlecry: Restore 4 Health to each hero.

Menu: Funnel cakes, carrots, popcorn, jormungar steaks. It's hard serving a diverse clientele.

Savage Combatant

Inspire: Give your hero
+2 Attack this turn.

Maybe if you whistle a tune it will soothe him. Yeah... Try that.

Spawn of Shadows

Inspire: Deal 4 damage to each hero.

What did you expect to happen? He's a Spawn. Of Shadows.

Tournament Medic

Inspire: Restore 2 Health to your hero.

The medic tournament is less entertaining than the Grand Tournament.

Twilight Guardian

Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.

A result of magical experiments carried out by the Black Dragonflight, it's not his fault that he's a vicious killer.

Wildwalker

Battlecry: Give a friendly Beast +3 Health.

She was born to be something. She is just not quite sure what yet...

King's Defender

Battlecry: If you have a minion with Taunt, gain +1 Durability.

"King's Attacker" is a shield. Funny, huh?

Bash

Deal 3 damage.
Gain 3 Armor.

You might think bashing doesn't take a lot of practice. It doesn't.

Beneath the Grounds

Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.

Can you hold these eggs for just a second? I promise they're not full of giant enraged undead spider things.

Burgle

Add 2 random class cards to your hand (from your opponent's class).

Yoink!

Effigy

Secret: When a friendly minion dies, summon a random minion with the same Cost.

Burning man, brah.

Elemental Destruction

Deal 4-5 damage to all minions. Overload: (5).

I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do?

Healing Wave

Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead.

Favored by shaman who study the art of restoration and healing, this spell would feel smug, if it had feelings.

Mulch

Destroy a minion.
Add a random minion to your opponent's hand.

Is this a noun or a verb? We will never know.

Polymorph: Boar

Transform a minion into a 4/2 Boar with Charge.

It's always Huffer.

Powershot

Deal 2 damage to a minion and the minions next to it.

pow POW pow

Seal of Champions

Give a minion
+3 Attack and Divine Shield.

"Arf! Arf! Arf!" - Seal of Champions

Argent Horserider

Charge
Divine Shield

  • Type: Minion
  • Rarity: Common
  • Set: The Grand Tournament
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Evgeniy Zagumennyy
  • Collectible

His horse's name is Betsy.

Coliseum Manager

Inspire: Return this minion to your hand.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Dan Scott
  • Collectible

Meets monthly with the gladiators to discuss career goals.

Dragonhawk Rider

Inspire: Gain Windfury
this turn.

Check it out. You can do barrel rolls on this thing.

Dreadscale

At the end of your turn, deal 1 damage to all other minions.

Let's be clear about this: ACIDMAW is the sidekick.

Eydis Darkbane

Whenever you target this minion with a spell, deal 3 damage to a random enemy.

HATES being called "the wonder twins".

Fencing Coach

Battlecry: The next time you use your Hero Power, it costs (2) less.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Howard Lyon
  • Collectible

Good fencers make good neighbors, right?

Fjola Lightbane

Whenever you target this minion with a spell, gain Divine Shield.

LOVES being called "the wonder twins".

Ice Rager

He's a lot cooler than Magma Rager.

Light's Champion

Battlecry: Silence a Demon.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Andrea Uderzo
  • Collectible

When there's something strange (say, a gibbering demon) in your neighborhood, who are you going to call?

Master of Ceremonies

Battlecry: If you have a minion with Spell Damage, gain +2/+2.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Jesper Ejsing
  • Collectible

Goes by "MC ElfyElf".

Orgrimmar Aspirant

Inspire: Give your weapon +1 Attack.

"Four out of three orcs struggle with math." - Angry Zurge

Saboteur

Battlecry: Your opponent's Hero Power costs (5) more next turn.

  • Type: Minion
  • Rarity: Rare
  • Set: The Grand Tournament
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Greg Staples
  • Collectible

Listen all y'all it's a saboteur!

Shadowfiend

Whenever you draw a card, reduce its Cost by (1).

Hopes to be promoted to "Shadowfriend" someday.

Shady Dealer

Battlecry: If you have a Pirate, gain +1/+1.

I have great deal for you... for 4 damage to your face!

Silent Knight

Stealth
Divine Shield

He used to be a librarian. Old habits die hard.

Silver Hand Regent

Inspire: Summon a 1/1 Silver Hand Recruit.

The Silver Hand is the best paladin organization. The Argent Crusaders are super jealous.

Spellslinger

Battlecry: Add a random spell to each player's hand.

Does he sling spells, or do his spells linger about. Who can say?

Stablemaster

Battlecry: Give a friendly Beast Immune this turn.

Takes way better care of her pets than her brother, Unstablemaster.

Tuskarr Totemic

Battlecry: Summon a random basic Totem.

Turns out the tuskarr aren't real choosy about their totems.

Warhorse Trainer

Your Silver Hand Recruits have +1 Attack.

He doesn't even get Sundays off. Every day he's hostling.

Argent Lance

Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.

The stripes make it look like a candy cane, but we recommend against licking it.

Ancestral Knowledge

Draw 2 cards. Overload: (2)

MOMMMMMYYYYYYYYY!!!

Bear Trap

Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.

You'll never guess what's in that conveniently bear-sized, bear-smelling box.

Bolster

Give your Taunt minions +2/+2.

The best offense is a good defense.