Class
Rarity
clear all

Skull of Gul'dan

Draw 3 cards.
Outcast: Reduce their Cost by (3).

A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!

Spell Addiction

Start Lethal Puzzle 4-6.

Spiked Shield

Gain 5 Armor.
Equip a 5/2 weapon.

Spikeridged Steed

Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon.

What beats cavalry? Dinosaur cavalry.

Spikeridged Steed

Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon.

  • Type: Ability
  • Class: Paladin
  • Rarity: Rare
  • Set: Core (2023)
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Jim Nelson
  • Collectible

What beats cavalry? Dinosaur cavalry.

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.

Spreading Plague

Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again.

In the past, plagues were spread by mice or fleas. These days they're spread by elves.

Stampeding Roar

Summon a random Beast from your hand and give it Rush.

[x]The Gurubashi Arena has an extremely permissive policy on pets in the workplace.

Starfire

Deal 5 damage.
Draw a card.

Balance is important to druids. This card is perfectly balanced.

Steal Life

Deal 5 damage. Restore 5 Health to your hero.

Strength and Honor!

Summon your allies.

Strength and Honor!_Copy

Summon your allies.

Summon Shadow Demons

Summon a 6/6 Shadow Demon.
Outcast: Summon 2 Shadow Demons.

Swarm of Locusts

Summon seven 1/1 Locusts with Rush.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Saviors of Uldum
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Rafael Zanchetin
  • Collectible

Good things never come in swarms.

T.N.T.

Casts When Drawn
Destroy a random card in your opponent's hand, deck, and battlefield.

The Badlands Bandits

Get eight 3/2 Bandits
with bonus effects. Any
that can't fit in your hand
are summoned instead.

Bandits... ASSEMBLE!

The Storm Bringer

Transform your minions into random Legendary minions.

Finally, Electra can work from home.

The Wall

Start Lethal Puzzle 2-6.

Thistle Tea

Draw a card. Add 2 extra copies of it to your hand.

Aren't Thistles prickly? Why would you drink them? I don't get Rogues.

Tiny Toys

Summon four random 5-Cost minions.
Make them 2/2.

Mom, they're action figures!

To My Side!

Summon an Animal
Companion, or 2 if your
deck has no minions.

I hunt alone. Well, me and Misha. And Huffer. And Leokk.

Toasted Hydra

Start Lethal Puzzle 3-6.

Tome Tampering

Shuffle 1-Cost
copies of cards in your
hand into your deck,
then discard your hand.

An overdue book calls for a do-over.

Tower Shield +10

Gain 5 Armor.
Gain 10 more Armor.

Trial by Fire

Summon five 1/1
Val'kyr with Rush.
When one dies, give
the others +1/+1.

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: TITANS
  • Faction: Neutral
  • Spell School: Fire
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Grafit
  • Collectible

Well, in ya go.

Trial of the Jormungars

Summon copies of two Beasts in your deck that cost (3) or less.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Caverns of Time
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Ludo Lullabi & Konstantin Turovec
  • Collectible

The defendants were found guilty on 33 counts of wiping raid parties.

Turncoat Contract

Destroy a minion. It deals its damage to adjacent minions.

Unbeakered Lightning

Deal 8 damage to all minions.

Unending Swarm

Resurrect all friendly minions that cost (2)
or less.

swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm -

Unidentified Contract

Destroy a minion. Gains a bonus effect in your hand.

  • Type: Ability
  • Class: Rogue
  • Rarity: Epic
  • Set: Rise of Shadows
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Akkapoj T.
  • Collectible

The terms of service are constantly changing.

Unidentified Shield

Gain 5 Armor.
Gains a bonus effect in your hand.

The kobold stared at the bundle for a long time. “Ah hah!” he said. “It’s a shield.”

Unleash the Beast

Twinspell
Summon a 5/5 Wyvern with Rush.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Rise of Shadows
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: L. Lullabi & K. Turovec
  • Collectible

The Kirin Tor have always been lax in enforcing leash laws.

Unleash the Beast

Summon a 5/5 Wyvern with Rush.

Vanish

Return all minions to their owner's hand.

  • Type: Ability
  • Class: Rogue
  • Rarity: Common
  • Set: Hall of Fame
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Sean O’Daniels
  • Collectible

Wicked Stab {0}

Deal {1} damage.

Wicked Stab 1

Deal {1} damage.

Wicked Stab 2

Deal {1} damage.

Wicked Stab 3

Deal {1} damage.

Wicked Stab 4

Deal {1} damage.

"Little Friend"

Abomination 4

Taunt. Deathrattle: Deal 15
damage to ALL characters.

Abyssal

Abyssal Summoner

Battlecry: Summon a
Demon with Taunt and stats
equal to your hand size.

But gnomes have tiny hands...

Admiral Eliza Goreblade

Whenever a friendly Pirate attacks, give all friendly minions +3/+1.

Admiral Eliza Goreblade

Whenever a friendly Pirate attacks, give all friendly minions +6/+2.

Aeon Reaver

Battlecry: Deal damage to a minion equal to its Attack.

Ripping centuries asunder helps him manage his busy schedule.

Aggem Thorncurse

After a Blood Gem is
played on this, give a friendly minion of each type +2/+1.

Aggem Thorncurse

After a Blood Gem is
played on this, give a friendly minion of each type +4/+2.

Aggramar, the Avenger

Titan
Battlecry: Equip a
3/3 Taeshalach.

  • Type: Minion
  • Class: Hunter
  • Rarity: Legendary
  • Set: TITANS
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Kevin Sidharta
  • Collectible
  • Elite

Formerly a trusted lieutenant of Sargeras, Aggramar helped him fight the demonic legions across many worlds before he was corrupted.

Akama

Permanently Stealthed.
Spellburst: Deal 3 damage to
the enemy hero.
Deathrattle: Go Dormant
for 3 turns.

Akama Prime

Permanently Stealthed.

Alexstrasza

Ancient Harbinger

At the start of your turn, put a 10-Cost minion from your deck into your hand.

"honey, can u run down to the store and pick up some 10 cost minions? thx"

Ancient of Blossoms

Taunt

His new shampoo is really working!

Ancient Shieldbearer

Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor.

Back in her day, each shield weighed two tons and she had to carry four of them on each arm!

Ancient Shieldbearer

Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor.

  • Type: Minion
  • Class: Warrior
  • Rarity: Rare
  • Set: Caverns of Time
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Alex Konstad
  • Collectible

Back in her day, each shield weighed two tons and she had to carry four of them on each arm!

Anetheron

Costs (1) if your hand is full.

Leads every demonic invasion. Hopefully this one turns out better than the World Tree.

Anima Golem

At the end of each turn, destroy this minion if it's your only one.

The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar.

Aranasi Broodmother

Taunt
When you draw this, restore
4 Health to your hero.

She's got a big brood and a big mood.

Arcane Dynamo

Battlecry: Discover a spell that costs (5) or more.

  • Type: Minion
  • Rarity: Rare
  • Set: The Boomsday Project
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: James Ryman
  • Collectible

We ran out of jars, so we started putting brains in other stuff.

Arcanosaur

Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions.

Arcane energy… finds a way.

Archdruid Hamuul

Battlecry: Refresh the Tavern with minions of your most common type.

Archdruid Hamuul

Battlecry: Refresh the Tavern with minions of your most common type.

Archlich Kel'Thuzad

At the end of your turn,
destroy the Undead to the
left of this and resummon
an exact copy.

Archlich Kel'Thuzad

At the end of your turn,
destroy adjacent Undead
and resummon exact
copies.

Archmage

Spell Damage +1

You earn the title of Archmage when you can destroy anyone who calls you on it.

Argent Commander

Charge
Divine Shield

  • Type: Minion
  • Rarity: Rare
  • Set: Legacy
  • Faction: Neutral
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: James Ryman
  • Collectible

The Argent Dawn stands vigilant against the Scourge, as well as people who cut in line at coffee shops.

Armagedillo

Taunt
At the end of your turn,
give all Taunt minions
in your hand +2/+2.

We may never know what provoked it, but we will never forget the consequences.

Armagedillo

Taunt
At the end of your turn,
give all Taunt minions
in your hand +2/+2.

We may never know what provoked it, but we will never forget the consequences.

Armored Goon

Whenever your hero attacks, gain 5 Armor.

Armored except for non-critical areas, such as the head, torso, fists and thighs.

Aya Blackpaw

Battlecry and Deathrattle: Summon a{1} {0} Jade Golem. @ Battlecry and Deathrattle: Summon a Jade Golem.

Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Aya Blackpaw

Battlecry and Deathrattle: Summon a{1} {0} Jade Golem. @ Battlecry and Deathrattle: Summon a Jade Golem.

Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.

Balinda Stonehearth

Battlecry: Draw 2 spells. Swap their Costs with this minion's stats.

Imagine her surprise, ending up in a game called Hearthstone.

Barbaric Sorceress

Taunt. Battlecry: Swap the Cost of a random spell in each player's hand.

Her four arms are for casting, and her forearms are for crushing.

Barrens Scavenger

Taunt
Costs (1) while your deck
has 10 or fewer cards.

When the hundredth centaur dropped, so did her bracers.

Battleground Battlemaster

Adjacent minions
have Windfury.

  • Type: Minion
  • Rarity: Common
  • Set: United in Stormwind
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Konstantin Porubov
  • Collectible

Farm! No wait… Mine! No wait… 3 to Smith—they're taking Farm. Get there now!

Bear Form

Taunt

Big-Time Racketeer

Battlecry: Summon a 6/6 Ogre.

"It'd be a shame if someone disenchanted those Legendaries."

Blackguard

Whenever your hero is healed, deal that much damage to a random enemy minion.

"Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson

Blackguard

Whenever your hero is healed, deal that much damage to a random enemy minion.

"Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson

Bladed Lady

Rush
Costs (1) if your hero has
6 or more Attack.

While you were busy learning magic, she studied the blade.

Bladed Lady

Rush
Costs (1) if your hero has
6 or more Attack.

While you were busy learning magic, she studied the blade.

Blast Tortoise

Taunt
Battlecry: Deal damage to all
enemy minions equal to this
minion's Attack.

Who's that minion? ... Iiiiit's Blast Tortoise! "Blast tortoise."

Blastmage Miner

Battlecry: Excavate a
treasure. For each card in
your hand, deal 1 damage
to a random enemy.

"So anyways, I started blastminin'!"

Blatant Decoy

Deathrattle: Each player
summons the lowest Cost
minion from their hand.

  • Type: Minion
  • Rarity: Epic
  • Set: Saviors of Uldum
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Ludo Lullabi
  • Collectible

"Hah! You is being tricked by ME! Togwaggle!"

Blaumeux, Faminerider

Lifesteal
Deathrattle: If you had all four
Horsemen die this game,
destroy the enemy hero.

Blazecaller

Battlecry: If you played an Elemental last turn, deal 5 damage.

For when a flamecaller just won't do.

Blood Crusader

Battlecry: Your next Paladin
minion this turn costs
Health instead of Mana.

Defending Silvermoon takes a lot of blood, sweat, tears, and blood.

Bloodmaul Brute

At the end of your turn, summon two 2/2 Bloodmaul Maulers that attack random enemies.

Bog Beast

Taunt
Deathrattle: Summon a 2/4
Muckmare with Taunt.

I'm sure at least one of those bones is from an actual beast.

Bolf Ramshield

Whenever your hero takes damage, this minion takes it instead.

  • Type: Minion
  • Rarity: Legendary
  • Set: The Grand Tournament
  • Cost to Craft: 1600 / 3200 (Golden)
  • Disenchanting Yield: 400 / 1600 (Golden)
  • Artist: Wayne Reynolds
  • Collectible
  • Elite

Bolf keeps coming in 2nd at the Grand Tournament. It might be his year this year, if Lebron doesn't enter.

Bone Drake

Deathrattle: Add a random Dragon to your hand.

The bone drake brings all the dragons to the yard. He would teach you, but you have no cards.

Bone Drake

Deathrattle: Add a random Dragon to your hand.

The bone drake brings all the dragons to the yard. He would teach you, but you have no cards.

Bone Drake

Deathrattle: Add a random Dragon to your hand.

The bone drake brings all the dragons to the yard. He would teach you, but you have no cards.

Bonecrusher

Rush. Deathrattle: Summon two other minions with Deathrattle that died this game.

Your enemies will have an unhappy Noblegarden.

Boneguard Commander

Taunt
Battlecry: Summon four
2/1 Risen Ghouls.

Commander? In Hearthstone!? FINALLY!

Boneguard Elite

Boneguard Elite

Bonelord Frostwhisper

Deathrattle: For the rest of the game, your first card each turn costs (0). You die in 3 turns.

Downside? Not if you want to be a Death Knight!

Book of Runes

At the end of your turn, reduce the Cost of cards in your hand by (1).