Bellowing RoarGain 7 Armor. Fill your board with 2/1 Whelps.
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Best in ShellTradeable
The agility course takes a while. |
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Best in ShellTradeable
The agility course takes a while. |
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Black SoulstoneAdd a Diablo Signature Treasure card to your hand. Shuffle this into your deck.
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BlizzardDeal 2 damage to all enemy minions and Freeze them.
This spell can be very Entertaining. |
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BlizzardDeal 2 damage to all enemy minions and Freeze them.
This spell can be very Entertaining. |
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Blood in the WaterDeal 3 damage to an enemy. Summon a 5/5 Shark with Rush.
Fish are friends, not food! Gilgoblins on the other hand… |
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Brazed PorkStart Mirror Puzzle 1-6.
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Bru'kan's LessonCall upon the power of two Elements!
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Build a SnowbruteSummon a 6/6 Snowbrute that Freezes. Add "Build a Snowgre" to your hand.
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Burrowing MineCasts When Drawn
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BURRRRNNNN!!!Destroy All Minions |
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Call the Guardians+5/+5 and Taunt.
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Call to AidSummon four 2/2 Treant Totems. |
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Candle BreathDraw 3 cards. Costs (3) less while you're holding a Dragon.
"And Waxadred shall light their fires, with roaring breath hotter than pyres! Come before him, scamp and vandal, pledge your faith and lift your candle!" |
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Cannon BarrageDeal 3 damage to a
Why fire your cannons strategically when you can fire them all at once? |
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Chaos CreationDeal 5 damage.
So THIS is who's been <b>Greening</b> everything! |
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Chilling WindsStart Mirror Puzzle 3-6.
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ChuckDiscard all minions
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Collector's IreSummon a Mech, Pirate, and Dragon from your deck.
Oh, the whimsy! |
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Crystal ClusterGain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.
And if you can't fit any of the Elementals… do better. |
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Curious CrustaceanStart Board Clear Puzzle 2-6.
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Dark WispersChoose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Don't worry; we fired the person who named this card. |
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Darkest HourDestroy all friendly minions. For each one, summon a random minion from your deck.
It's always darkest just before you find the light switch. |
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Darkest HourDestroy all friendly minions. For each one, summon a random minion from your deck.
It's always darkest just before you find the light switch. |
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Deadly ArsenalReveal a weapon from your deck. Deal its Attack to all minions.
Oh look. A Gorehowl. |
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DeathborneDeal 2 damage to all minions. Summon a 2/2 Volatile Skeleton
Kel'Thuzad thinks adding a silent 'e' at the end of words makes them sound cooler. |
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Demonology 101Destroy ALL minions.
Who wants to go first? |
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Devout BlessingsAdd a copy of each friendly Deathrattle minion that died after your last turn to your hand. Allied: Priest.
Belief is the other half of the battle. |
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Dirge of DespairDeal 3 damage to a
Oh, the misery! |
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Disco at the End of TimeCast 5 random Secrets from the past.
This is what you've been saving the last dance for. |
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Dissonant PopDeal 6 damage to all minions. Summon
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Divine AlignmentStart Mirror Puzzle 2-6.
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Dragons Free!Summon a random Dragon.
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Drink the WaterRestore 12 Health.
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EctomancySummon copies of all Demons you control.
"Zerek! Stay out of my lab!" |
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Embrace DarknessChoose an enemy minion.
Once you both get comfortable, darkness is actually pretty snuggly. |
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Embrace DarknessChoose an enemy minion.
Once you both get comfortable, darkness is actually pretty snuggly. |
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EntombChoose an enemy minion.
It's perfectly safe as long as you remember to put in air holes. |
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Eureka!Summon a copy of a random minion from your hand.
Genius is 1% inspiration, and 99% drawing your Deathwing. |
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Felfire PotionDeal 5 damage to all characters.
Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand. |
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Felfire PotionDeal 5 damage to all characters.
Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand. |
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Force of NatureSummon three 2/2 Treants with |
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Fractured SpiritsSummon 2 copies of a minion, then Silence it.
Mime your manners. |
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Fragment of Mi'daCasts When Drawn
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Frostwyrm's FuryDeal 5 damage. Freeze all enemy minions.
Terrible destruction, but minty fresh breath! |
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Fungal FrugalityStart Survival Puzzle B-6.
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Gather Your PartyRecruit a minion.
Thrilling adventure! Danger guaranteed! Loot uncertain! Death optional! Who’s with me? |
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GlaciateDiscover an 8-Cost minion. Summon and Freeze it.
We now have a more accurate answer to the age-old question "What's cooler than being cool?" |
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Hand of Gul'danWhen you play
His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY! |
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Hand of Gul'danWhen you play
His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY! |
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Harmonic PopDeal 3 damage to all minions. Summon
Here with supporting vocals: Snap and Crackle! |
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Healing HandsStart Survival Puzzle 3-6.
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Heavy Metal!Summon a random
This metal is so heavy it will satisfy your iron requirements for the next year. |
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Hidden OasisChoose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Amazing that it's been hidden, given the twenty-foot treant splashing around in it. |
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Holy BookSilence and destroy a minion. Summon a 10/10 copy of it.
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Holy FireDeal 5 damage. Restore 5 Health to your hero.
Often followed by Holy Smokes! |
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ImpfestationSummon a 3/3
Call the imp-sterminator! |
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InitiationDeal 4 damage to a minion. If that kills it, summon a new copy.
The things a murloc's gotta go through to graduate from Scholomance… |
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Invoke the VoidSummon two 7/7 Flamewreathed Faceless. Overload (4).
In the Old Kingdom, Void invokes you! |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Leeroy ReturnsStart Lethal Puzzle 1-6.
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Level Up!Give your Silver Hand Recruits +2/+2 and Taunt.
Ding! Grats. |
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Life from DeathDraw 3 cards.
Just because you came up with a nicer name for it doesn't mean that necromancy is any more justified. |
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LightbombDeal damage to each minion equal to its Attack.
This is what happens when you allow goblins to be priests. |
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LightbombDeal damage to each minion equal to its Attack.
This is what happens when you allow goblins to be priests. |
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Lucrative ContractDestroy a minion. Add 2 Coins to your hand.
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Manufacturing ErrorDraw 3 cards. If your deck has no minions, they cost (3) less.
You thought the 9-piece puzzle would be easy, didn't you? |
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MeteorDeal 15 damage to a minion and 4 damage to adjacent ones.
When you absolutely, positively have to kill all the dinosaurs. |
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Moo...Summon 3 Hell Bovines. Give all Hell Bovines Taunt.
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Moonglade PortalRestore 6 Health. Summon a random
Ain't no party like a Moonglade party ‘cause a Moonglade party got bears. |
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Moonglade PortalRestore 6 Health. Summon a random
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Nature's DefenseSummon 5 Wisps.
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New GrowthSummon two 2/2 Treants.
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Old God ExperimentsSummon a copy of a minion. If your C'thun has at least 10 Attack, give it +3/+3.
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Old GrowthGive your other minions +1/+1.
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Once Upon a Time...Summon a random
...There was a humble little squirrel on a quest to defeat an evil dragon. With the help of its earthen friend, it saved the murloc princess from danger. The end. |
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Pact of the LichShuffle 5 Fel Rifts into
Rifts in your deck, party on the board. |
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Pharaoh's BlessingGive a minion +4/+4, Divine Shield, and Taunt.
Life hack: Sneeze near a pharaoh. |
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PlagueDestroy all non-Skeleton minions.
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Position PerfectionStart Board Clear Puzzle 1-6.
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Power of Gul'danDraw 3 cards.
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Proving GroundsSummon two minions from your deck.
1v1 me on Proving Grounds, DH only, no items, 4 stocks. |
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Queen's VengeanceDeal 4 damage to a minion. Discover a treasure.
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Rain of ToadsSummon three 2/4 Toads with Taunt. Overload: (3)
"Oh, THAT'S how she brings the warts!" |
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Rats of Extraordinary SizeSummon seven 1/1
They don't care if you believe they exist. |
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Recruitment ContractDestroy a minion. Add a copy of it to your hand.
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RecycleShuffle an enemy minion into your opponent's deck.
Druidic recycling involves putting plastics in one bin and enemy minions in another bin. |
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Remembrance of IceResurrect the minions
Water has memory. |
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Revived and RefreshedStart Survival Puzzle 2-6.
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Rolled a Six!Discover a 6-Cost card.
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Runed ShieldGain 5 Armor.
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Runic CarvingsChoose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
"That totem was beautiful… and you runed it!" |
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Serrated ShieldGain 5 Armor.
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Shadow VolleyDeal 3 damage to all non-Demon minions.
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Sic 'EmSummon 3 minions from your deck with the highest attack.
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Skull of Gul'danDraw 3 cards.
A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is! |
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Skull of Gul'danDraw 3 cards.
A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is! |
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Spell AddictionStart Lethal Puzzle 4-6.
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