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It kills a minion once it takes damage, Bouncing Blade says it stops once a minion dies, not once it kills a minion so it should work.
When you're sure that the warrior legends going to be saurfang... ALSO NO FESTERGUT
Might be too slow and 4/6 statline for 8 mana is bad and the effect is not immediate.
It might be used in a similar way that patron was back in the day. Save that new warrior weapon (blood razor or something) and curve this out on 8 and swing w/ the weapon.
I dont think people really understand how good this card is. Control Warrior was in desperate need of generating high value cards. This combined with Dead Man's Hand will essentially provide infinite legendaries towards the late game. Cards like Whirlwind and Animated Berserker are now even better.
this card is insane in a enrage deck
That's definitely not the first thing that came to my mind. It's a value card where any enrage deck like this is extremely tempo based and doesn't really have room for a big 8 cost card to float around in hand.
I don't understand the flavour text. How does hurting a abomination result in a random minion dropping out?
Yuckiest legendary ever and ROFL when he drops Patches the Pirate...or Lorewalker Cho...or Tirion Fordring, or Mayor Noggenfogger. The highlights from this card are going to be hilarious!
I think the obvious comparison is Confessor Paletress, which is essentially a 9 drop for a 5/4, 2 healing, and a random legendary.
For this, you need some sort of activator that costs x, and this card is a 8 mana 4/6. This importantly takes it out of range of a lot of AOE's but makes it still weak to transformation or fireball. This reasonably means that pending the meta on transformation-type cards, you'll get 0-2 legendaries off this thing, and only reasonably more when you are already winning.
I just wanted to offer the opinion that the performance of this is clearly going to be very meta dependent. The effect is not immediate enough on its own, and its slow enough that being immediate is a huge deal.
I would say this card is borderline very good, but will probably be more of a playable card overall. Since it costs 8 mana to play, that limits your options on securing multiple value from it. On top of that, the legendaries are completely random. Getting only a single proc from it and ending up with Nat Pagle is not exactly ideal after all. In arena though... this card will be insane.
so basically you play this hit face your weapon dies and deal one damage to all
summon a legendary
inner rage
summon a legendary
inner rage
summon a legendary
then double whirlwind
summon 2 more legendary
o.O
edit:wrong order on purpose if innerrage summons rotface you want to whirlwind for double summons
Bad order :P
indeed
bad order on purpose because if rotface summons rotface you whirlwind for double summons!
Pretty balanced card IMHO.
Sooo combine this with an Animated Berserker + Whirlwind and you have 20% chance to get shit on, 80% chance to win the game and 100% chance Trolden will make a video out of it.
That's the gist of it
The art for that kinda looks really bad.
We haven't gotten the official quality yet. But yeah, I don't much like the colours.