Hero Power
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Well, it will be definetely playable, but honestly I don't like it. It's good, but hoped for something "cooler"
By far the most potential DK hero card. Jaina is good, but the cost restricted it to be played only in control deck.
not necessarily tho. I could see Jaina being played as a lategame option in midrange/tempo elemental mage
Turns your Doppelgangster into 3x Acidmaws Kreygasm
So this dk for shaman is for 5mana with 5 armor and you get 2 times evolve nice, but this is inly in you board or all your deck, cuz i get it thats its transforming only your board, it's likely his hero power will be evolve or something like that. If we see Evolve its cost is 1 mana and you are getting 2 evolve's cuz transform you minions with minoins that cost 2 more, we can say that this card is 3mana with get armor and 2xEvolve combine. (Sorry for the bad english)
not bad but you can only get Doomsayer from Wisps and Snowflipper Penguins.
Racketeer is a bigger concern. But that is what make this card interesting.
You have to design a deck to work around these bad minions.
From previous expansion, 6 cost minion work best with 2 evolve. Like thing from below which is already a good card to put in the deck.
Thinking out loud; how good do you guys think it'll be to have Finja, the Flying Star in your deck along with two Corrupted Seers? Along with a few other Murlocs, of course.
Killing something with Finja to pull out two 6 drops and dropping Thrall gives you a 7 drop and two eight drops..... And the Seers can act as board.... softeners? later on.
that sounds super fun, but it'S probably too unreliable to be pulled off consistantly. I mean, not only do you need to ahve finja and Thrall in your hand but you also need to not have drawn the Seers. Also, activating Finja can be hard if you don't ahve Warleader to buff it
these finja decks make me barf murlocs are just so cheap ive hated them since season 1
This card has the most boring ,non-creative and annoying hero power so far
I WAS WRONG SORRY
No the heropower text says it can only target friendly minions
So, uh, Doppelgangster?
Me thinks it's time for me to craft Frost Giant in Wild.....
This also directly powers up Reno, since the main draw of playing Reno Shaman is that you can Evolve cards that are dead in the late game (Mana Tide Totem with Fatigue being relevant, for instance.) Having an on-demand Evolve for 2 mana is insanely powerful for that deck.
And if we really, REALLY wanted Christmasland, Lotus Illusionist into any 6 drop, drop Thrall, and get Ragnaros, Lightlord.
Evolve shaman is staying in meta it seems... good to know... let me lookup latest best decks in meta...
I guess this card is a joke by Tempostorm. Did you see new Tier list?
Evolve shaman is now in tier S (above 1) with 100% winrate against everyone
Didn't you get the Memo? It's Tier Shaman, not Tier S :P
It's a masterpiece, ITS A MASTERPIECE LADIES AND GENTLEMEN
I'm just saying for the same mana I would rather bloodlust and win the game than do a double evolve for 2 mana a piece and 1 mana for 5 armor. Weak design, lets hope Blizzard makes up for this blunder with Warlock and Rogue. This is sad.