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Card Clarifications
- The effect happens to minions which are played and summoned. For example, Frogs and Sheep from Hex and Polymorph would become 4/4. (Source)
- Cards on the battlefield when Crystal Core is played will become a 4/4 regardless of active buffs on them. You can later on buff them with cards and they will retain those stats. (Source)
- Example: Edwin VanCleef's effect works as normal if he's in your hand after Crystal Core is played. It will just add the +2/+2 to the 4/4. (Source)
- The reward for this quest is Crystal Core.
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Absolute retarded Card. Should be definetely nefed in the next 2 Months. By far the most easy Quest and absolute Noob Potencial.
Ha. Ha. Ha.
Well, not me. I still know this card is shit.
The card didn't look that strong but the deck with it can be ridiculously synergistic. Obviously quest rogue has it's counters but I think the 15-20 damage out of hand with deckhand+patches is over the top.
Some potential fixes that hopefully would make the deck still reasonable to play:
The card didn't look that strong but the deck with it can be ridiculously synergistic. Obviously quest rogue
Does anyone know what the phrasing "same name" counts and doesn't count? For example, the slimes summoned from Infested Tauren, Blood to Ichor, Mire Keeper, and Sludge Belcher all have the same name, "slime." If you were to return them to your hand then play them, would they count towards the quest? Do the different forms of Pyros count? What about sheep, from Polymorph, Potion of Polymorph, or Kazakus potion? Or Chicken, from the Poultryizer (from Gelbin Mekkatorque) and Tinkertown Experimenter? Or Wisps, from Wisps of the Old God's, and ordinary Wisps? What about the different forms of Doppleganster? I wish I can test these myself, but am broke and do not have the right quest myself :(.
Blizzard please do something this card is ruining the game and makes me not want to play your game.
Quest Rogues aren't killing the game. Aggro decks are. Need I remind you that Pirate Warriors are still out there.
People are playing aggro decks to counter the deck. Need I remind you how easy it is to achieve the quest with flame elemental tokens?
this guy doesnt know how to count...
Needs to be nerfed to play 6 minions or maybe even 7. 4 is wayyyyyy too low.
That would make the card unplayable. 4 is plenty because this deck relies a lot on card draw and aggro decks crush it hard. You wanna beat Quest Rogues? Play Dirty Rat. Instantly kills the combo.
Unless if the wrong card is pulled, then the rogue is free to complete the quest and you're fucked if you aren't playing the only two decks that can beat Quest Rogue. Sure did not think that through, huh? With brains like that, someone like you thinks that Millhouse Manastorm was the best legendary ever made.
Why is the orc kid on this and not on Fire Plume's Heart?
Blizzard nerfs the charge mechanics every time . Then they do the same mistake again.
I think the rogue quest reward should be :
For the rest of the game, your non-charge minions are 5/5.
I think nerfing charge is a good thing and make the game healthier since these minions are not silenceable/hexable
Rogue should instead focus on having a low stat/cost minions with a good battlecry
worst card ever. I auto concede anytime I play rogue now...haha..way too easy for a rogue to complete this quest by turn 4 or sooner...
I just bought 15 packs, got down to the last one. For some reason I new it was going to contain a golden legendary even before opening it. Twas this one.
Stupid and broken af. Should be nerfed asap
this card is too OP
Just broken. I want to die