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Agree, and even with Windfury or +3 Atk, it's like a big sign with "kill me or you will take a lot in your face", and sometimes, your opponent will not have anything in hand for... and with 3 choices, i think it will be rare to have only bad choices for your adapt-minion.
So i like this mechanic :-)
Decent card. Getting devine shield on it will be pretty good, but nothing insane.
I dont think it will see play unless there's more synergy to Adapt.
Expect these adapt cards to have lower stats.
There are apparently 10 total, so we still don't know 4 adaptations.
How about Charge!
I think Charge is out of the question. If we look back what they've said before, again and again when it comes to Charge.
Imagine if they did give Charge as an option. Then give it to Paladin buff hand buffing, it would be like playing against 4-5 Leeroys that sometimes hit your dome for 30 on an empty board. :D
3 times max I'd assume. or else you could have a divineshielded, spellproof, Deathrattled, Windfury Taunt with +3 attack...which means unless that thing is a 10 mana 1/1 it will always be broken as hell
Yaaaay new mechanic :D
(mechanics)