Summons
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I just realized it just says "0/5 minion".
Like... what minion? Why doesn't it say something like "0/5 Magic Wall" or something?
What the fuck is this dot on your avatar?
Basically Donald Trump made a card.
Never anger your future president Trump.
Trash
a 0/4 Taunt is 1 mana ( Shieldbearer ), so I'd imagine either 1 or 2.
I don't believe that the card will get any use. The opponent is able to attack the 0/5 without drawback, which essentially makes this card just a worse Senjin Shieldmasta.
You have to consider that most likely, a 4 drop or a 3 drop will be attacking into this. This means you propably will have to hit it with multiple minions or over two turns, which is a loss of tempo by your opponent who would like to make efficent trades instead. And then you buff the 3/2 with abusive or like, flametongue and trade up. It's propably too niche to be good and maybe it costs 1 or ½ a mana too much to be efficient at all.
Well, I feel that there would rarely be a situation in which the opponent does not have removal for the 3/2, and you the buff.
4mana 3-2, heal for 5-6-7 basicly.
Mind Control Tech got a job offer from Karazhan?
You shall not SMOrc !
don't see why i would playy it over Senjin? I mean, the whole idea of taunts is to force opponents to spend ressources on them and to protect other minions and yourself.
It does ht eprotect job, but if you can jsut run a few minions into it for free then it's just stalling.... I feel it's more annoying than actually viable but I#ve been wrong before
Taunt job is to protect the minions and it does the job, so it is not just 5 health and the 3/2 token can trade up and you get a pretty good board. have to wait though to test it viability. A lot of issue I had with playing Taunt druids with large taunt was deadly shot and the senjin wasn't really doing it. I think having tokens like this will help the matchup.
Rating: Get Gud at Summoning Stuff Noob!
New Archetype: Control, in a sense it is 4 mana 3/2 gain 5 health, maybe some sort of midrange buff deck but those have almost always been terrible, there is no way in hell this good enough to be in Zoo right? right!?
For the Meta: Control deck
Will it see play: Nope, maybe in Miracle Rogue or some combo deck that desperately needs life gain...thats stupid. Nope
Theory Craft: I will try this in my buffing Paladin deck
Fun: Could be fun
I dont see this will see play in constructed, we had holy light heal 6 for 2 mana which dont see play this is heal 5 with some downsides it can be killed with kodo silenced etc and play 3/2
Standard's version of Sludge Belcher
Doesnt seem to bad in control decks, the 0/5 can def go along way in stalling untill you get you draw your answers, the 2 seperate bodies is a big deal, the cards cant simply be removed completely by a power overwhelming or a couple abusive's
Seems nice in Nzoth paladin, im really digging these Battlecry:summon another minion cards, gives control decks quick ways to start filling their boards up against zoo decks