Poisons
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I know super little about WoW lore but... itll be cool if they made another rogue legendary that interacted with the toxins in some way (sort of a pair, like acidmaw and dreadscale) as in '____, poisoned soul' as it's name (maybe off canon, like rafaam)
it could reverse the effects (battlecry? reverse all the toxins in your hand), which would be kinda cool
for example bloodthistle toxin could be reversed to return an enemy minion to it's owner's hand, it costs (2) more
cos idk, the toxins feel too much like spare marts imo but thats just me
Please, make it 3 mana 2/2 or 4 mana 3/3 and i will craft it for sure. I really like the card and its really powerful and fits perfect in some decks but stats make me cry a little - GIVE HIM ONE MORE STAT PLEEEEEEEEEEEEEEEEEEEEEEEEASE OR REDUCE 1 STAT AND 1 MANA COST
Mini Toshley much???
Edit: In comparison tho, it looks like this guy is weaker stats-wise... GvG game must be too strong :(
Toxins are considerably better than spare parts though, and less random cuz there are only 5 instead of 7. And this being a smaller card makes it easier to fit somewhere in curve. Sure it's not great tempo, but toshley is even slower.
Gazlowe is GvG. Have fun in wild mode..
All luck to you.
Adding cards together in 1 card should cost something. 1 mana: draw a card isn't very good, ogre magi is worse, yet Azure Drake is amazing. Same goes for Sen'Jin + Goldshire footman, Sen'jin is meh, footman is terribad, sludge belcher is the same thing for the same mana, yet is a staple.
If you'd do what you suggest this card could read: 4 mana 3/2, deal 2 damage, draw a card, activate your spell effects twice. Now THAT would be insane.
Very interested in this card seeing a lot of possible options.
hope more cards give Toxins
Have you ever wanted to be a strictly worse version of 5 different cards at once? Well have I got a deal for you! for only 5 mana, you could have any of:
-An Azure Drake with -1/-2 and no spell damage
-A Stormpike Commando with 1 less attack
-A Tinker's Sharpsword Oil that costs one more, and gives you a 3/2 instead of 3 attack on your weapon
-A Master of Disguise that costs one more, has -1/-2, and whose effect only lasts one turn
-A Kidnapper for 1 less with -2/-1, though the benefit of making the minion costs (2) less, but can't be used on enemies. You know you're bad when I'm comparing you to Kidnapper
And the best part is? You don't even get to choose which one you get! Sorry, an ok deathrattle effect isn't going to fix that.
Ok, a 4 mana 3/2 draw two bad cards. Good in miracle rogue but since that deck isn't played anymore that's not much. Three of the five toxins require you to have a minion on the board, one wants it to be bounced and one needs it to be attacking. the deal 2 damage is OK, but would you play a 4 mana 3/2 draw a holy smite? probably not. Drawing a card makes this a worse azure drake, both 5 mana, but this one has 3 less stats (notably under 3 health) and no spell power. Of course you get another one when he dies, which he's probably going to pretty fast, but that also means you're twice as likely to get a card you can't use. Maybe playable, I doubt it. Would much prefer to discover a toxin.
I really like this card because it fits malygos miracle rogue so well. With the departure of belchers and healbots rogue will have some free spots and one of those could be another farseer with the second one being Xaril. Many agressive deathrattle minions will be gone so rogue will be able to clear the board easily so heals won't be required as much as they are now. Anyway that's just my opinion, it's hard to say with so many cards left to be announced.
Ok Hearthstone, Fine, I will play Gazlowe decks if you insist so much.
I just need:-Finicky Cloakfield
-Holy Smite
-Shadowstep but costing 1 mana
-Blessing of Might
- and a card that draws costing 1 mana.
Thanks hearthstone! I got all those cards!!!.... Wait its for Rogue? what are you thinking?
Sorry, I really like the card, but did anyone else get a little disappointed when they found out the toxins weren't weapon buffs?;; I enjoyed playing Oil Rogue and it seems the deck is gonna be pushed out of standard unless we get a new buff... Don't get me wrong, I love the toxins and I'm pumped to update my Rattle Rogue, but to me, Oil was just alot more fun. It felt like I was actually doing most of the work with my hero and my minions were more there for help.
There were 9 Paragons that means one for each class?
In theory they could go with 2 legendarys per class. The number 9 can't be coincidental.
Paragons were created by Y'shaarj when to relese them if not in this expansion.
wow... this card is op!!!!!!!! lol imagine having a baron rivendare or brann bronzebeard on board haha so op.
Fking trolls are everywhere
Is there a golden version?
Stealth isn't bolded on the Fadeleaf Toxin. Literally unplayable.