April 2016 Card Nerf
It was announced on April 20th, 2016 that Blade Flurry would receive a nerf.
- Mana cost increase to 4, up from 2.
- Now only deals damage to enemy minions - does not include the Hero.
Quote from BlizzardBlade Flurry is a problem because it enables both board clear and heavy burst damage, and it’s also an obstacle to adding better cards for Rogues. To address these issues, the cost of Blade Flurry is moving from 2 to 4 mana, and it will now only affect minions, so that Rogues have to choose between removing threats or damaging the enemy Hero.
It does'nt force you to design a weapon burst deck
look at malyrogue for exemple
"and really limited playstyle"
Tell me right now that Blade Flurry was irrelevant in Maly Rogue. I dare you.
If they changed the effect but kept it at 2 mana that would have been just fine. It doesn't make sense either that they say this card limits design space but then they don't make any cards to take advantage of the nerf.
Very sad, Doomhammer still the same and Blade Flurry is unplayable now i guess...
1.Undertaker
2.Dr Balanced
3.Mysterious challenger
4.Shredder
Should i continue?
Page 3
Refer back to
" This Adventure sold over 20% more units as of the first 6 weeks after launch than the prior Adventure in the same time frame"
That's a flat 20% growth as you can only purchase it once per account. Shall I start referring to other games that have nothing to do with Hearthstone's performance as well? Point is your bitching about cards you don't like is clearly not representative of anything of relevance owing to the success of the game. Ergo, Blizzard knows how to make games better than you.
Accept it.
WHY
Blizzard wants Rogue to be more of control deck. Hey Blizzard! The class is called Rogue! Assassins are not supposed to be strong on the board. Assassins are supposed to get in, kill, and get out quickly, they are supposed to do burst damage. What kind of an assassin attack in broad daylight? A dead one.
i have a good feeling that the spend all mana for rogues would be like spend all mana and equip a weapon with ATK equal to mana spent with and will probably have 1/2 durability. If i am right then it justifies why this got nerfed.
Nerfed both cost and burst
C'mon, Blizz! There are not so many decent cards for rouge. And now there is one less. You have stated it is because more awesome rouge stuff will be introduced, but i dont see it yet.
any any / all awesome stuff they add to counter this enrf wil eventually be rotated out
ps:this site is slow as hell
Getting hit in the face with a big weapon AND losing your board AND getting hit in the face again was bull. Thank god for this, it was overdue.
Over nerfed as fck. hopefully they add some replacement board clears. Rogue now has weaker removal that druids.....