Summons
How to Get
- This card is earned in the Blackrock Mountain Adventure.
- Defeat Coren Direbrew in the first wing, Blackrock Depths, to unlock two copies of the card.
- Once you have earned the regular version of Grim Patron, you can craft the golden version for 800 Arcane Dust.
Clarificiations
- If Grim Patron has a Divine Shield, and it is attacked, it will not summon another Grim Patron due to it not actually receiving damage. (CM_Zeriyah)
This is probably the most loved/hated card in the game (and, possible, in all the card games that ever existed!)
Wow. I've been playing for about a month, and just saw this for the first time tonight. The warrior got two out, and started casting 1-damage spells. Took me from 28 health down to 6 health in one turn. Luckily, I was playing a mage, and happened to have flamestrike in my hand. I ended up winning the game with 1 health left.
And was it my imagination, or do the summoned Grim Patrons not have summoning sickness?
They most likely had a warsong commander on the board which is the heart of a patron deck. It gives any minion with 3 or less attack charge.
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EVERYONE! GET IN HERE!
HEHE PILE ON!
This card is just fucking ridicilous, who ever over at Blizzard thought this was a good idea is really fucking dumb. This is the most retarded card idea I've seen in my life.
Another salty Warrior hater.
The best way to nerf it would be to make it read "Whenever this minion survives damage on your opponents turn, summon another Grim Patron."
That would kill the card and make it almost completely useless.
rip Patron Warrior, cheapest warrior deck ever made
why rip?
how it was nerfed?
Combined with Warsong Commander and two copies of Whirlwind made for a painful experience against me.
I've been thinking about how you could tweak Grim Patron Warrior to make it less strong, but without making the deck unplayable. I think the best option would be to make Grim Patron's text be: Whenever this minion survives damage, summon a 3/2 Grim Patron. This would make it so that each Grim Patron that is created would only be able to make 1 more Patron instead of 2 more.
If that wasn't enough they could try making Frothing Berserker into a 2/3 instead so that it could only be damaged twice before dying. I think its important to not do too many changes to Frothing Berserker, Warsong Commander or Battle Rage. These cards were all very balanced before Grim Patron was released. In fact Battle Rage saw almost no play before Blackrock Mountain. I think that nerfing Battle Rage would make the deck too inconsistant and reverting the Warsong Commander change (when it only gave "played" minions charge) would kill the deck completely.
Actually wrong. The winning condition against most decks is the frothing. The deck would change very little and lose only a little more if patron wasn't even in it. I personally think its fine. I really lose to a patron when I do see it.
Everyone, get in here!
I despise this guy so much
I've been playing this in a druid deck in this week's tavern brawl, and it's been more effective than I expected. I managed to start one game with a grim patron and two Moonfire cards. I had a 3/3 and two 3/2 minions out for 5 mana.
Everyone! Get in here!