Mogor the Ogre
Card Text
All minions have a 50% chance to attack the wrong enemy.
Flavor Text
Mogor helped reopen the Dark Portal once. You know you're in trouble when you have to rely on an ogre.
Card Sounds
All minions have a 50% chance to attack the wrong enemy.
Mogor helped reopen the Dark Portal once. You know you're in trouble when you have to rely on an ogre.
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I think Blizzard missed a big chance to bring back memories from Shadow Labyrinth (in WOW Burning Crusade expansion) the boss in there BlackHeart the Inciter.
He was the boss that Mind controls your party and screams "Time For FUN"
I feel like he would of fit this theme just as well (as he was also a ogre of the two headed type)
He mind controlled players into uncontrollably attacking other players.
Plus hearing that screamed one more time would of brought back so many good memories.
I thought the same, but Blackheart's effect should be really FUN, not just a minor inconvenience like Mogor's. Like, 50% chance for enemy units to attack the owner or other friendly units!
Now imagine playing them both. 50% chance to attack friendly units, and after that another 50% chance to attack the wrong enemy!
hmm it's not too late. they could have him added in doing something similar. Like battlecry add mind control spells to your hand. Or make minions hurt themselves or the minion next to them or their own hero.
If you already had another Ogre minion on the field, does Mogor's 50% effect stack on top of the other Ogre's 50%, leading to a 100% chance to miss the target?
Exactly, but he still only attacks enemys :)
This is wrong (or there is a bug). I had an ogre ninja and mogor down, what happens is that the 50% thing happens twice. It was kind of funny, I targeted the minion I least wanted to hit expecting to miss it, attacked, the wrong target event happened, switched to another minion, then it happened again and switched back to minion I targeted!
It's not exactly 75%. If BOTH clumsys go off, then you can be redirected back to your original target.
That makes no sense. 50% chance to miss, then 50% chance to miss the already 50% chance is 25%. although blizzard may have programmed it stupidly.
This Ogre provides moments like this: https://www.youtube.com/watch?v=E4whz_bGOXo&index=2&list=FLeC3PRzQVvM5KSGNGhkR8bQ
5:00 precisely.
taunt? what? sorry... getting past this taunt!
Maybe this Card could have some value if you are at low Hp and expect a lot of burst incoming (like a kind of Loatheb).
Just imagine if you play this card and the enemy has Force of Nature + Savage Roar ,Doomguard or Southsea Deckhand combo in hand ,it could possibly mess up stuff vs aggro playstyles.
On an eaven board (or when you are slightly behind) this is actualy not that bad, and if it forces the enemy to Big Game Hunter it (a BGH on a 6 mana minion doesnt feel great) ,well then your other high attack minions have better survival chances .
Besides that, this card is quite obvious (stats meh/ fun hell yeah).
:)))
this is terrible, but hilarious. those ogres . . .
I was really hoping for every class to get an ogre.
Doesn't sound very funny to me ^^
Who else is going to auto-include this in every deck?
Ok, maybe not every deck, but this guy is going to be absolutely hilarious.
Lol they should do dat! XD
"I`ve got a Mogor in my sight"